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@ -1,5 +1,5 @@ |
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/*
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/*
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* Copyright (C) 2021 The LineageOS Project |
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* Copyright (C) 2021-2023 The LineageOS Project |
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* |
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* |
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* SPDX-License-Identifier: Apache-2.0 |
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* SPDX-License-Identifier: Apache-2.0 |
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*/ |
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*/ |
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@ -101,7 +101,7 @@ ndk::ScopedAStatus Vibrator::on(int32_t timeoutMs, const std::shared_ptr<IVibrat |
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ndk::ScopedAStatus Vibrator::perform(Effect effect, EffectStrength strength, const std::shared_ptr<IVibratorCallback>& callback, int32_t* _aidl_return) { |
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ndk::ScopedAStatus Vibrator::perform(Effect effect, EffectStrength strength, const std::shared_ptr<IVibratorCallback>& callback, int32_t* _aidl_return) { |
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ndk::ScopedAStatus status; |
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ndk::ScopedAStatus status; |
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uint32_t amplitude = strengthToAmplitude(strength, &status); |
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float amplitude = strengthToAmplitude(strength, &status); |
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uint32_t ms = 1000; |
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uint32_t ms = 1000; |
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if (!status.isOk()) |
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if (!status.isOk()) |
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@ -152,16 +152,14 @@ ndk::ScopedAStatus Vibrator::getSupportedEffects(std::vector<Effect>* _aidl_retu |
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ndk::ScopedAStatus Vibrator::setAmplitude(float amplitude) { |
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ndk::ScopedAStatus Vibrator::setAmplitude(float amplitude) { |
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uint32_t intensity; |
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uint32_t intensity; |
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if (amplitude == 0) { |
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if (amplitude <= 0.0f || amplitude > 1.0f) { |
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return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT); |
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return ndk::ScopedAStatus(AStatus_fromExceptionCode(EX_ILLEGAL_ARGUMENT)); |
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} |
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} |
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LOG(DEBUG) << "Setting amplitude: " << (uint32_t)amplitude; |
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LOG(DEBUG) << "Setting amplitude: " << amplitude; |
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intensity = amplitude * INTENSITY_MAX; |
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intensity = std::lround((amplitude - 1) * INTENSITY_MAX / 254.0); |
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if (intensity > INTENSITY_MAX) { |
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intensity = INTENSITY_MAX; |
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} |
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LOG(DEBUG) << "Setting intensity: " << intensity; |
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LOG(DEBUG) << "Setting intensity: " << intensity; |
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if (mHasTimedOutIntensity) { |
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if (mHasTimedOutIntensity) { |
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@ -260,16 +258,16 @@ ndk::ScopedAStatus Vibrator::activate(uint32_t timeoutMs) { |
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return writeNode(VIBRATOR_TIMEOUT_PATH, timeoutMs); |
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return writeNode(VIBRATOR_TIMEOUT_PATH, timeoutMs); |
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} |
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} |
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uint8_t Vibrator::strengthToAmplitude(EffectStrength strength, ndk::ScopedAStatus* status) { |
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float Vibrator::strengthToAmplitude(EffectStrength strength, ndk::ScopedAStatus* status) { |
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*status = ndk::ScopedAStatus::ok(); |
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*status = ndk::ScopedAStatus::ok(); |
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switch (strength) { |
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switch (strength) { |
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case EffectStrength::LIGHT: |
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case EffectStrength::LIGHT: |
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return 64; |
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return AMPLITUDE_LIGHT; |
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case EffectStrength::MEDIUM: |
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case EffectStrength::MEDIUM: |
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return 128; |
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return AMPLITUDE_MEDIUM; |
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case EffectStrength::STRONG: |
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case EffectStrength::STRONG: |
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return 255; |
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return AMPLITUDE_STRONG; |
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} |
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} |
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*status = ndk::ScopedAStatus::fromExceptionCode(EX_UNSUPPORTED_OPERATION); |
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*status = ndk::ScopedAStatus::fromExceptionCode(EX_UNSUPPORTED_OPERATION); |
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