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@ -1,37 +1,23 @@ |
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/*
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/*
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* Copyright (C) 2019 The LineageOS Project |
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* Copyright (C) 2021 The LineageOS Project |
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* |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* SPDX-License-Identifier: Apache-2.0 |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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*/ |
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#define LOG_TAG "android.hardware.light@2.0-service.samsung" |
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#define LOG_TAG "android.hardware.lights-service.samsung" |
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#include <android-base/stringprintf.h> |
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#include <android-base/stringprintf.h> |
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#include <iomanip> |
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#include <fstream> |
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#include "Light.h" |
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#include "Lights.h" |
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#define COLOR_MASK 0x00ffffff |
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#define COLOR_MASK 0x00ffffff |
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#define MAX_INPUT_BRIGHTNESS 255 |
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#define MAX_INPUT_BRIGHTNESS 255 |
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using android::hardware::light::V2_0::LightState; |
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namespace aidl { |
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using android::hardware::light::V2_0::Status; |
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using android::hardware::light::V2_0::Type; |
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namespace android { |
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namespace android { |
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namespace hardware { |
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namespace hardware { |
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namespace light { |
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namespace light { |
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namespace V2_0 { |
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namespace implementation { |
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/*
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/*
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* Write value to path and close file. |
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* Write value to path and close file. |
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@ -51,26 +37,27 @@ static T get(const std::string& path, const T& def) { |
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return file.fail() ? def : result; |
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return file.fail() ? def : result; |
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} |
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} |
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Light::Light() { |
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Lights::Lights() { |
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mLights.emplace(Type::BACKLIGHT, |
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mLights.emplace(LightType::BACKLIGHT, |
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std::bind(&Light::handleBacklight, this, std::placeholders::_1)); |
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std::bind(&Lights::handleBacklight, this, std::placeholders::_1)); |
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#ifdef BUTTON_BRIGHTNESS_NODE |
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#ifdef BUTTON_BRIGHTNESS_NODE |
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mLights.emplace(Type::BUTTONS, std::bind(&Light::handleButtons, this, std::placeholders::_1)); |
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mLights.emplace(LightType::BUTTONS, std::bind(&Lights::handleButtons, this, std::placeholders::_1)); |
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#endif /* BUTTON_BRIGHTNESS_NODE */ |
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#endif /* BUTTON_BRIGHTNESS_NODE */ |
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#ifdef LED_BLINK_NODE |
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#ifdef LED_BLINK_NODE |
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mLights.emplace(Type::BATTERY, std::bind(&Light::handleBattery, this, std::placeholders::_1)); |
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mLights.emplace(LightType::BATTERY, std::bind(&Lights::handleBattery, this, std::placeholders::_1)); |
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mLights.emplace(Type::NOTIFICATIONS, |
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mLights.emplace(LightType::NOTIFICATIONS, |
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std::bind(&Light::handleNotifications, this, std::placeholders::_1)); |
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std::bind(&Lights::handleNotifications, this, std::placeholders::_1)); |
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mLights.emplace(Type::ATTENTION, |
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mLights.emplace(LightType::ATTENTION, |
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std::bind(&Light::handleAttention, this, std::placeholders::_1)); |
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std::bind(&Lights::handleAttention, this, std::placeholders::_1)); |
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#endif /* LED_BLINK_NODE */ |
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#endif /* LED_BLINK_NODE */ |
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} |
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} |
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Return<Status> Light::setLight(Type type, const LightState& state) { |
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ndk::ScopedAStatus Lights::setLightState(int32_t id, const HwLightState& state) { |
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LightType type = static_cast<LightType>(id); |
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auto it = mLights.find(type); |
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auto it = mLights.find(type); |
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if (it == mLights.end()) { |
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if (it == mLights.end()) { |
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return Status::LIGHT_NOT_SUPPORTED; |
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return ndk::ScopedAStatus::fromExceptionCode(EX_UNSUPPORTED_OPERATION); |
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} |
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} |
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/*
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/*
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@ -80,10 +67,10 @@ Return<Status> Light::setLight(Type type, const LightState& state) { |
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it->second(state); |
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it->second(state); |
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return Status::SUCCESS; |
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return ndk::ScopedAStatus::ok(); |
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} |
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} |
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void Light::handleBacklight(const LightState& state) { |
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void Lights::handleBacklight(const HwLightState& state) { |
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uint32_t max_brightness = get(PANEL_MAX_BRIGHTNESS_NODE, MAX_INPUT_BRIGHTNESS); |
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uint32_t max_brightness = get(PANEL_MAX_BRIGHTNESS_NODE, MAX_INPUT_BRIGHTNESS); |
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uint32_t brightness = rgbToBrightness(state); |
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uint32_t brightness = rgbToBrightness(state); |
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@ -95,7 +82,7 @@ void Light::handleBacklight(const LightState& state) { |
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} |
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} |
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#ifdef BUTTON_BRIGHTNESS_NODE |
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#ifdef BUTTON_BRIGHTNESS_NODE |
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void Light::handleButtons(const LightState& state) { |
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void Lights::handleButtons(const HwLightState& state) { |
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#ifdef VAR_BUTTON_BRIGHTNESS |
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#ifdef VAR_BUTTON_BRIGHTNESS |
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uint32_t brightness = rgbToBrightness(state); |
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uint32_t brightness = rgbToBrightness(state); |
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#else |
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#else |
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@ -107,24 +94,24 @@ void Light::handleButtons(const LightState& state) { |
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#endif |
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#endif |
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#ifdef LED_BLINK_NODE |
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#ifdef LED_BLINK_NODE |
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void Light::handleBattery(const LightState& state) { |
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void Lights::handleBattery(const HwLightState& state) { |
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mBatteryState = state; |
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mBatteryState = state; |
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setNotificationLED(); |
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setNotificationLED(); |
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} |
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} |
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void Light::handleNotifications(const LightState& state) { |
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void Lights::handleNotifications(const HwLightState& state) { |
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mNotificationState = state; |
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mNotificationState = state; |
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setNotificationLED(); |
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setNotificationLED(); |
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} |
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} |
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void Light::handleAttention(const LightState& state) { |
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void Lights::handleAttention(const HwLightState& state) { |
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mAttentionState = state; |
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mAttentionState = state; |
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setNotificationLED(); |
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setNotificationLED(); |
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} |
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} |
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void Light::setNotificationLED() { |
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void Lights::setNotificationLED() { |
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int32_t adjusted_brightness = MAX_INPUT_BRIGHTNESS; |
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int32_t adjusted_brightness = MAX_INPUT_BRIGHTNESS; |
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LightState state; |
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HwLightState state; |
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#ifdef LED_BLN_NODE |
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#ifdef LED_BLN_NODE |
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bool bln = false; |
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bool bln = false; |
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#endif /* LED_BLN_NODE */ |
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#endif /* LED_BLN_NODE */ |
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@ -138,11 +125,11 @@ void Light::setNotificationLED() { |
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} else if (mAttentionState.color & COLOR_MASK) { |
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} else if (mAttentionState.color & COLOR_MASK) { |
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adjusted_brightness = LED_BRIGHTNESS_ATTENTION; |
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adjusted_brightness = LED_BRIGHTNESS_ATTENTION; |
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state = mAttentionState; |
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state = mAttentionState; |
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if (state.flashMode == Flash::HARDWARE) { |
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if (state.flashMode == FlashMode::HARDWARE) { |
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if (state.flashOnMs > 0 && state.flashOffMs == 0) state.flashMode = Flash::NONE; |
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if (state.flashOnMs > 0 && state.flashOffMs == 0) state.flashMode = FlashMode::NONE; |
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state.color = 0x000000ff; |
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state.color = 0x000000ff; |
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} |
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} |
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if (state.flashMode == Flash::NONE) { |
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if (state.flashMode == FlashMode::NONE) { |
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state.color = 0; |
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state.color = 0; |
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} |
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} |
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} else if (mBatteryState.color & COLOR_MASK) { |
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} else if (mBatteryState.color & COLOR_MASK) { |
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@ -153,13 +140,13 @@ void Light::setNotificationLED() { |
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return; |
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return; |
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} |
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} |
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if (state.flashMode == Flash::NONE) { |
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if (state.flashMode == FlashMode::NONE) { |
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state.flashOnMs = 0; |
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state.flashOnMs = 0; |
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state.flashOffMs = 0; |
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state.flashOffMs = 0; |
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} |
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} |
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state.color = calibrateColor(state.color & COLOR_MASK, adjusted_brightness); |
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state.color = calibrateColor(state.color & COLOR_MASK, adjusted_brightness); |
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set(LED_BLINK_NODE, android::base::StringPrintf("0x%08x %d %d", state.color, state.flashOnMs, |
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set(LED_BLINK_NODE, ::android::base::StringPrintf("0x%08x %d %d", state.color, state.flashOnMs, |
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state.flashOffMs)); |
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state.flashOffMs)); |
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#ifdef LED_BLN_NODE |
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#ifdef LED_BLN_NODE |
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@ -169,7 +156,7 @@ void Light::setNotificationLED() { |
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#endif /* LED_BLN_NODE */ |
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#endif /* LED_BLN_NODE */ |
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} |
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} |
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uint32_t Light::calibrateColor(uint32_t color, int32_t brightness) { |
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uint32_t Lights::calibrateColor(uint32_t color, int32_t brightness) { |
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uint32_t red = ((color >> 16) & 0xFF) * LED_ADJUSTMENT_R; |
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uint32_t red = ((color >> 16) & 0xFF) * LED_ADJUSTMENT_R; |
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uint32_t green = ((color >> 8) & 0xFF) * LED_ADJUSTMENT_G; |
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uint32_t green = ((color >> 8) & 0xFF) * LED_ADJUSTMENT_G; |
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uint32_t blue = (color & 0xFF) * LED_ADJUSTMENT_B; |
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uint32_t blue = (color & 0xFF) * LED_ADJUSTMENT_B; |
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@ -179,27 +166,24 @@ uint32_t Light::calibrateColor(uint32_t color, int32_t brightness) { |
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} |
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} |
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#endif /* LED_BLINK_NODE */ |
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#endif /* LED_BLINK_NODE */ |
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Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { |
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#define AutoHwLight(light) {.id = (int32_t)light, .type = light, .ordinal = 0} |
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std::vector<Type> types; |
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ndk::ScopedAStatus Lights::getLights(std::vector<HwLight> *_aidl_return) { |
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for (auto const& light : mLights) { |
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for (auto const& light : mLights) { |
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types.push_back(light.first); |
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_aidl_return->push_back(AutoHwLight(light.first)); |
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} |
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} |
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_hidl_cb(types); |
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return ndk::ScopedAStatus::ok(); |
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return Void(); |
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} |
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} |
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uint32_t Light::rgbToBrightness(const LightState& state) { |
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uint32_t Lights::rgbToBrightness(const HwLightState& state) { |
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uint32_t color = state.color & COLOR_MASK; |
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uint32_t color = state.color & COLOR_MASK; |
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return ((77 * ((color >> 16) & 0xff)) + (150 * ((color >> 8) & 0xff)) + (29 * (color & 0xff))) >> |
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return ((77 * ((color >> 16) & 0xff)) + (150 * ((color >> 8) & 0xff)) + (29 * (color & 0xff))) >> |
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8; |
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8; |
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} |
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} |
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} // namespace implementation
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} // namespace light
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} // namespace V2_0
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} // namespace hardware
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} // namespace light
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} // namespace android
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} // namespace hardware
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} // namespace aidl
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} // namespace android
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