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20 lines
396 B
20 lines
396 B
/*
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* Access to VGA videoram
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*
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* (c) 1998 Martin Mares <mj@ucw.cz>
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*/
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#ifndef _ASM_X86_VGA_H
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#define _ASM_X86_VGA_H
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/*
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* On the PC, we can just recalculate addresses and then
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* access the videoram directly without any black magic.
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*/
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#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
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#define vga_readb(x) (*(x))
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#define vga_writeb(x, y) (*(y) = (x))
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#endif /* _ASM_X86_VGA_H */
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