/* * compress_driver.h - compress offload driver definations * * Copyright (C) 2011 Intel Corporation * Authors: Vinod Koul * Pierre-Louis Bossart * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. * * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * */ #ifndef __COMPRESS_DRIVER_H #define __COMPRESS_DRIVER_H #include #include #include #include #include #include struct snd_compr_ops; /** * struct snd_compr_runtime: runtime stream description * @state: stream state * @ops: pointer to DSP callbacks * @buffer: pointer to kernel buffer, valid only when not in mmap mode or * DSP doesn't implement copy * @buffer_size: size of the above buffer * @fragment_size: size of buffer fragment in bytes * @fragments: number of such fragments * @total_bytes_available: cumulative number of bytes made available in * the ring buffer * @total_bytes_transferred: cumulative bytes transferred by offload DSP * @sleep: poll sleep * @private_data: driver private data pointer */ struct snd_compr_runtime { snd_pcm_state_t state; struct snd_compr_ops *ops; void *buffer; u64 buffer_size; u32 fragment_size; u32 fragments; u64 total_bytes_available; u64 total_bytes_transferred; wait_queue_head_t sleep; void *private_data; }; /** * struct snd_compr_stream: compressed stream * @name: device name * @ops: pointer to DSP callbacks * @runtime: pointer to runtime structure * @device: device pointer * @error_work: delayed work used when closing the stream due to an error * @direction: stream direction, playback/recording * @metadata_set: metadata set flag, true when set * @next_track: has userspace signal next track transition, true when set * @partial_drain: undergoing partial_drain for stream, true when set * @private_data: pointer to DSP private data */ struct snd_compr_stream { const char *name; struct snd_compr_ops *ops; struct snd_compr_runtime *runtime; struct snd_compr *device; struct delayed_work error_work; enum snd_compr_direction direction; bool metadata_set; bool next_track; bool partial_drain; void *private_data; struct snd_soc_pcm_runtime *be; }; /** * struct snd_compr_ops: compressed path DSP operations * @open: Open the compressed stream * This callback is mandatory and shall keep dsp ready to receive the stream * parameter * @free: Close the compressed stream, mandatory * @set_params: Sets the compressed stream parameters, mandatory * This can be called in during stream creation only to set codec params * and the stream properties * @get_params: retrieve the codec parameters, mandatory * @set_metadata: Set the metadata values for a stream * @get_metadata: retrieves the requested metadata values from stream * @set_next_track_param: send codec specific data of subsequent track * in gapless * @trigger: Trigger operations like start, pause, resume, drain, stop. * This callback is mandatory * @pointer: Retrieve current h/w pointer information. Mandatory * @copy: Copy the compressed data to/from userspace, Optional * Can't be implemented if DSP supports mmap * @mmap: DSP mmap method to mmap DSP memory * @ack: Ack for DSP when data is written to audio buffer, Optional * Not valid if copy is implemented * @get_caps: Retrieve DSP capabilities, mandatory * @get_codec_caps: Retrieve capabilities for a specific codec, mandatory */ struct snd_compr_ops { int (*open)(struct snd_compr_stream *stream); int (*free)(struct snd_compr_stream *stream); int (*set_params)(struct snd_compr_stream *stream, struct snd_compr_params *params); int (*get_params)(struct snd_compr_stream *stream, struct snd_codec *params); int (*set_metadata)(struct snd_compr_stream *stream, struct snd_compr_metadata *metadata); int (*get_metadata)(struct snd_compr_stream *stream, struct snd_compr_metadata *metadata); int (*set_next_track_param)(struct snd_compr_stream *stream, union snd_codec_options *codec_options); int (*trigger)(struct snd_compr_stream *stream, int cmd); int (*pointer)(struct snd_compr_stream *stream, struct snd_compr_tstamp *tstamp); int (*copy)(struct snd_compr_stream *stream, char __user *buf, size_t count); int (*mmap)(struct snd_compr_stream *stream, struct vm_area_struct *vma); int (*ack)(struct snd_compr_stream *stream, size_t bytes); int (*get_caps) (struct snd_compr_stream *stream, struct snd_compr_caps *caps); int (*get_codec_caps) (struct snd_compr_stream *stream, struct snd_compr_codec_caps *codec); }; /** * struct snd_compr: Compressed device * @name: DSP device name * @dev: associated device instance * @ops: pointer to DSP callbacks * @private_data: pointer to DSP pvt data * @card: sound card pointer * @direction: Playback or capture direction * @lock: device lock * @device: device id */ struct snd_compr { const char *name; struct device dev; struct snd_compr_ops *ops; void *private_data; struct snd_card *card; unsigned int direction; struct mutex lock; int device; #ifdef CONFIG_SND_VERBOSE_PROCFS /* private: */ char id[64]; struct snd_info_entry *proc_root; struct snd_info_entry *proc_info_entry; #endif }; /* compress device register APIs */ int snd_compress_register(struct snd_compr *device); int snd_compress_deregister(struct snd_compr *device); int snd_compress_new(struct snd_card *card, int device, int type, const char *id, struct snd_compr *compr); void snd_compress_free(struct snd_card *card, struct snd_compr *compr); /* dsp driver callback apis * For playback: driver should call snd_compress_fragment_elapsed() to let the * framework know that a fragment has been consumed from the ring buffer * * For recording: we want to know when a frame is available or when * at least one frame is available so snd_compress_frame_elapsed() * callback should be called when a encodeded frame is available */ static inline void snd_compr_fragment_elapsed(struct snd_compr_stream *stream) { wake_up(&stream->runtime->sleep); } static inline void snd_compr_drain_notify(struct snd_compr_stream *stream) { if (snd_BUG_ON(!stream)) return; /* for partial_drain case we are back to running state on success */ if (stream->partial_drain) { stream->runtime->state = SNDRV_PCM_STATE_RUNNING; stream->partial_drain = false; /* clear this flag as well */ } else { stream->runtime->state = SNDRV_PCM_STATE_SETUP; } wake_up(&stream->runtime->sleep); } int snd_compr_stop_error(struct snd_compr_stream *stream, snd_pcm_state_t state); #endif