/* * videobuf2-core.h - Video Buffer 2 Core Framework * * Copyright (C) 2010 Samsung Electronics * * Author: Pawel Osciak * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation. */ #ifndef _MEDIA_VIDEOBUF2_CORE_H #define _MEDIA_VIDEOBUF2_CORE_H #include #include #include #include #define VB2_MAX_FRAME (64) #define VB2_MAX_PLANES (8) /** * enum vb2_memory - type of memory model used to make the buffers visible * on userspace. * * @VB2_MEMORY_UNKNOWN: Buffer status is unknown or it is not used yet on * userspace. * @VB2_MEMORY_MMAP: The buffers are allocated by the Kernel and it is * memory mapped via mmap() ioctl. This model is * also used when the user is using the buffers via * read() or write() system calls. * @VB2_MEMORY_USERPTR: The buffers was allocated in userspace and it is * memory mapped via mmap() ioctl. * @VB2_MEMORY_DMABUF: The buffers are passed to userspace via DMA buffer. */ enum vb2_memory { VB2_MEMORY_UNKNOWN = 0, VB2_MEMORY_MMAP = 1, VB2_MEMORY_USERPTR = 2, VB2_MEMORY_DMABUF = 4, }; struct vb2_fileio_data; struct vb2_threadio_data; /** * struct vb2_mem_ops - memory handling/memory allocator operations * @alloc: allocate video memory and, optionally, allocator private data, * return ERR_PTR() on failure or a pointer to allocator private, * per-buffer data on success; the returned private structure * will then be passed as @buf_priv argument to other ops in this * structure. Additional gfp_flags to use when allocating the * are also passed to this operation. These flags are from the * gfp_flags field of vb2_queue. * @put: inform the allocator that the buffer will no longer be used; * usually will result in the allocator freeing the buffer (if * no other users of this buffer are present); the @buf_priv * argument is the allocator private per-buffer structure * previously returned from the alloc callback. * @get_dmabuf: acquire userspace memory for a hardware operation; used for * DMABUF memory types. * @get_userptr: acquire userspace memory for a hardware operation; used for * USERPTR memory types; vaddr is the address passed to the * videobuf layer when queuing a video buffer of USERPTR type; * should return an allocator private per-buffer structure * associated with the buffer on success, ERR_PTR() on failure; * the returned private structure will then be passed as @buf_priv * argument to other ops in this structure. * @put_userptr: inform the allocator that a USERPTR buffer will no longer * be used. * @attach_dmabuf: attach a shared struct dma_buf for a hardware operation; * used for DMABUF memory types; dev is the alloc device * dbuf is the shared dma_buf; returns ERR_PTR() on failure; * allocator private per-buffer structure on success; * this needs to be used for further accesses to the buffer. * @detach_dmabuf: inform the exporter of the buffer that the current DMABUF * buffer is no longer used; the @buf_priv argument is the * allocator private per-buffer structure previously returned * from the attach_dmabuf callback. * @map_dmabuf: request for access to the dmabuf from allocator; the allocator * of dmabuf is informed that this driver is going to use the * dmabuf. * @unmap_dmabuf: releases access control to the dmabuf - allocator is notified * that this driver is done using the dmabuf for now. * @prepare: called every time the buffer is passed from userspace to the * driver, useful for cache synchronisation, optional. * @finish: called every time the buffer is passed back from the driver * to the userspace, also optional. * @vaddr: return a kernel virtual address to a given memory buffer * associated with the passed private structure or NULL if no * such mapping exists. * @cookie: return allocator specific cookie for a given memory buffer * associated with the passed private structure or NULL if not * available. * @num_users: return the current number of users of a memory buffer; * return 1 if the videobuf layer (or actually the driver using * it) is the only user. * @mmap: setup a userspace mapping for a given memory buffer under * the provided virtual memory region. * * Those operations are used by the videobuf2 core to implement the memory * handling/memory allocators for each type of supported streaming I/O method. * * .. note:: * #) Required ops for USERPTR types: get_userptr, put_userptr. * * #) Required ops for MMAP types: alloc, put, num_users, mmap. * * #) Required ops for read/write access types: alloc, put, num_users, vaddr. * * #) Required ops for DMABUF types: attach_dmabuf, detach_dmabuf, * map_dmabuf, unmap_dmabuf. */ struct vb2_mem_ops { void *(*alloc)(struct device *dev, unsigned long attrs, unsigned long size, enum dma_data_direction dma_dir, gfp_t gfp_flags); void (*put)(void *buf_priv); struct dma_buf *(*get_dmabuf)(void *buf_priv, unsigned long flags); void *(*get_userptr)(struct device *dev, unsigned long vaddr, unsigned long size, enum dma_data_direction dma_dir); void (*put_userptr)(void *buf_priv); void (*prepare)(void *buf_priv); void (*finish)(void *buf_priv); void *(*attach_dmabuf)(struct device *dev, struct dma_buf *dbuf, unsigned long size, enum dma_data_direction dma_dir); void (*detach_dmabuf)(void *buf_priv); int (*map_dmabuf)(void *buf_priv); void (*unmap_dmabuf)(void *buf_priv); void *(*vaddr)(void *buf_priv); void *(*cookie)(void *buf_priv); unsigned int (*num_users)(void *buf_priv); int (*mmap)(void *buf_priv, struct vm_area_struct *vma); }; /** * struct vb2_plane - plane information * @mem_priv: private data with this plane * @dbuf: dma_buf - shared buffer object * @dbuf_mapped: flag to show whether dbuf is mapped or not * @bytesused: number of bytes occupied by data in the plane (payload) * @length: size of this plane (NOT the payload) in bytes * @min_length: minimum required size of this plane (NOT the payload) in bytes. * @length is always greater or equal to @min_length. * @offset: when memory in the associated struct vb2_buffer is * VB2_MEMORY_MMAP, equals the offset from the start of * the device memory for this plane (or is a "cookie" that * should be passed to mmap() called on the video node) * @userptr: when memory is VB2_MEMORY_USERPTR, a userspace pointer * pointing to this plane * @fd: when memory is VB2_MEMORY_DMABUF, a userspace file * descriptor associated with this plane * @m: Union with memtype-specific data (@offset, @userptr or * @fd). * @data_offset: offset in the plane to the start of data; usually 0, * unless there is a header in front of the data * Should contain enough information to be able to cover all the fields * of struct v4l2_plane at videodev2.h */ struct vb2_plane { void *mem_priv; struct dma_buf *dbuf; unsigned int dbuf_mapped; unsigned int bytesused; unsigned int length; unsigned int min_length; union { unsigned int offset; unsigned long userptr; int fd; } m; unsigned int data_offset; }; /** * enum vb2_io_modes - queue access methods * @VB2_MMAP: driver supports MMAP with streaming API * @VB2_USERPTR: driver supports USERPTR with streaming API * @VB2_READ: driver supports read() style access * @VB2_WRITE: driver supports write() style access * @VB2_DMABUF: driver supports DMABUF with streaming API */ enum vb2_io_modes { VB2_MMAP = (1 << 0), VB2_USERPTR = (1 << 1), VB2_READ = (1 << 2), VB2_WRITE = (1 << 3), VB2_DMABUF = (1 << 4), }; /** * enum vb2_buffer_state - current video buffer state * @VB2_BUF_STATE_DEQUEUED: buffer under userspace control * @VB2_BUF_STATE_PREPARING: buffer is being prepared in videobuf * @VB2_BUF_STATE_PREPARED: buffer prepared in videobuf and by the driver * @VB2_BUF_STATE_QUEUED: buffer queued in videobuf, but not in driver * @VB2_BUF_STATE_REQUEUEING: re-queue a buffer to the driver * @VB2_BUF_STATE_ACTIVE: buffer queued in driver and possibly used * in a hardware operation * @VB2_BUF_STATE_DONE: buffer returned from driver to videobuf, but * not yet dequeued to userspace * @VB2_BUF_STATE_ERROR: same as above, but the operation on the buffer * has ended with an error, which will be reported * to the userspace when it is dequeued */ enum vb2_buffer_state { VB2_BUF_STATE_DEQUEUED, VB2_BUF_STATE_PREPARING, VB2_BUF_STATE_PREPARED, VB2_BUF_STATE_QUEUED, VB2_BUF_STATE_REQUEUEING, VB2_BUF_STATE_ACTIVE, VB2_BUF_STATE_DONE, VB2_BUF_STATE_ERROR, }; struct vb2_queue; /** * struct vb2_buffer - represents a video buffer * @vb2_queue: the queue to which this driver belongs * @index: id number of the buffer * @type: buffer type * @memory: the method, in which the actual data is passed * @num_planes: number of planes in the buffer * on an internal driver queue * @planes: private per-plane information; do not change * @timestamp: frame timestamp in ns */ struct vb2_buffer { struct vb2_queue *vb2_queue; unsigned int index; unsigned int type; unsigned int memory; unsigned int num_planes; struct vb2_plane planes[VB2_MAX_PLANES]; u64 timestamp; /* private: internal use only * * state: current buffer state; do not change * queued_entry: entry on the queued buffers list, which holds * all buffers queued from userspace * done_entry: entry on the list that stores all buffers ready * to be dequeued to userspace */ enum vb2_buffer_state state; struct list_head queued_entry; struct list_head done_entry; #ifdef CONFIG_VIDEO_ADV_DEBUG /* * Counters for how often these buffer-related ops are * called. Used to check for unbalanced ops. */ u32 cnt_mem_alloc; u32 cnt_mem_put; u32 cnt_mem_get_dmabuf; u32 cnt_mem_get_userptr; u32 cnt_mem_put_userptr; u32 cnt_mem_prepare; u32 cnt_mem_finish; u32 cnt_mem_attach_dmabuf; u32 cnt_mem_detach_dmabuf; u32 cnt_mem_map_dmabuf; u32 cnt_mem_unmap_dmabuf; u32 cnt_mem_vaddr; u32 cnt_mem_cookie; u32 cnt_mem_num_users; u32 cnt_mem_mmap; u32 cnt_buf_init; u32 cnt_buf_prepare; u32 cnt_buf_finish; u32 cnt_buf_cleanup; u32 cnt_buf_queue; /* This counts the number of calls to vb2_buffer_done() */ u32 cnt_buf_done; #endif }; /** * struct vb2_ops - driver-specific callbacks * * @queue_setup: called from VIDIOC_REQBUFS() and VIDIOC_CREATE_BUFS() * handlers before memory allocation. It can be called * twice: if the original number of requested buffers * could not be allocated, then it will be called a * second time with the actually allocated number of * buffers to verify if that is OK. * The driver should return the required number of buffers * in \*num_buffers, the required number of planes per * buffer in \*num_planes, the size of each plane should be * set in the sizes\[\] array and optional per-plane * allocator specific device in the alloc_devs\[\] array. * When called from VIDIOC_REQBUFS(), \*num_planes == 0, * the driver has to use the currently configured format to * determine the plane sizes and \*num_buffers is the total * number of buffers that are being allocated. When called * from VIDIOC_CREATE_BUFS(), \*num_planes != 0 and it * describes the requested number of planes and sizes\[\] * contains the requested plane sizes. In this case * \*num_buffers are being allocated additionally to * q->num_buffers. If either \*num_planes or the requested * sizes are invalid callback must return %-EINVAL. * @wait_prepare: release any locks taken while calling vb2 functions; * it is called before an ioctl needs to wait for a new * buffer to arrive; required to avoid a deadlock in * blocking access type. * @wait_finish: reacquire all locks released in the previous callback; * required to continue operation after sleeping while * waiting for a new buffer to arrive. * @buf_init: called once after allocating a buffer (in MMAP case) * or after acquiring a new USERPTR buffer; drivers may * perform additional buffer-related initialization; * initialization failure (return != 0) will prevent * queue setup from completing successfully; optional. * @buf_prepare: called every time the buffer is queued from userspace * and from the VIDIOC_PREPARE_BUF() ioctl; drivers may * perform any initialization required before each * hardware operation in this callback; drivers can * access/modify the buffer here as it is still synced for * the CPU; drivers that support VIDIOC_CREATE_BUFS() must * also validate the buffer size; if an error is returned, * the buffer will not be queued in driver; optional. * @buf_finish: called before every dequeue of the buffer back to * userspace; the buffer is synced for the CPU, so drivers * can access/modify the buffer contents; drivers may * perform any operations required before userspace * accesses the buffer; optional. The buffer state can be * one of the following: %DONE and %ERROR occur while * streaming is in progress, and the %PREPARED state occurs * when the queue has been canceled and all pending * buffers are being returned to their default %DEQUEUED * state. Typically you only have to do something if the * state is %VB2_BUF_STATE_DONE, since in all other cases * the buffer contents will be ignored anyway. * @buf_cleanup: called once before the buffer is freed; drivers may * perform any additional cleanup; optional. * @start_streaming: called once to enter 'streaming' state; the driver may * receive buffers with @buf_queue callback * before @start_streaming is called; the driver gets the * number of already queued buffers in count parameter; * driver can return an error if hardware fails, in that * case all buffers that have been already given by * the @buf_queue callback are to be returned by the driver * by calling vb2_buffer_done() with %VB2_BUF_STATE_QUEUED. * If you need a minimum number of buffers before you can * start streaming, then set @min_buffers_needed in the * vb2_queue structure. If that is non-zero then * @start_streaming won't be called until at least that * many buffers have been queued up by userspace. * @stop_streaming: called when 'streaming' state must be disabled; driver * should stop any DMA transactions or wait until they * finish and give back all buffers it got from &buf_queue * callback by calling vb2_buffer_done() with either * %VB2_BUF_STATE_DONE or %VB2_BUF_STATE_ERROR; may use * vb2_wait_for_all_buffers() function * @buf_queue: passes buffer vb to the driver; driver may start * hardware operation on this buffer; driver should give * the buffer back by calling vb2_buffer_done() function; * it is allways called after calling VIDIOC_STREAMON() * ioctl; might be called before @start_streaming callback * if user pre-queued buffers before calling * VIDIOC_STREAMON(). */ struct vb2_ops { int (*queue_setup)(struct vb2_queue *q, unsigned int *num_buffers, unsigned int *num_planes, unsigned int sizes[], struct device *alloc_devs[]); void (*wait_prepare)(struct vb2_queue *q); void (*wait_finish)(struct vb2_queue *q); int (*buf_init)(struct vb2_buffer *vb); int (*buf_prepare)(struct vb2_buffer *vb); void (*buf_finish)(struct vb2_buffer *vb); void (*buf_cleanup)(struct vb2_buffer *vb); int (*start_streaming)(struct vb2_queue *q, unsigned int count); void (*stop_streaming)(struct vb2_queue *q); void (*buf_queue)(struct vb2_buffer *vb); }; /** * struct vb2_buf_ops - driver-specific callbacks * * @verify_planes_array: Verify that a given user space structure contains * enough planes for the buffer. This is called * for each dequeued buffer. * @fill_user_buffer: given a vb2_buffer fill in the userspace structure. * For V4L2 this is a struct v4l2_buffer. * @fill_vb2_buffer: given a userspace structure, fill in the vb2_buffer. * If the userspace structure is invalid, then this op * will return an error. * @copy_timestamp: copy the timestamp from a userspace structure to * the vb2_buffer struct. */ struct vb2_buf_ops { int (*verify_planes_array)(struct vb2_buffer *vb, const void *pb); void (*fill_user_buffer)(struct vb2_buffer *vb, void *pb); int (*fill_vb2_buffer)(struct vb2_buffer *vb, const void *pb, struct vb2_plane *planes); void (*copy_timestamp)(struct vb2_buffer *vb, const void *pb); }; /** * struct vb2_queue - a videobuf queue * * @type: private buffer type whose content is defined by the vb2-core * caller. For example, for V4L2, it should match * the types defined on enum &v4l2_buf_type * @io_modes: supported io methods (see vb2_io_modes enum) * @dev: device to use for the default allocation context if the driver * doesn't fill in the @alloc_devs array. * @dma_attrs: DMA attributes to use for the DMA. * @bidirectional: when this flag is set the DMA direction for the buffers of * this queue will be overridden with DMA_BIDIRECTIONAL direction. * This is useful in cases where the hardware (firmware) writes to * a buffer which is mapped as read (DMA_TO_DEVICE), or reads from * buffer which is mapped for write (DMA_FROM_DEVICE) in order * to satisfy some internal hardware restrictions or adds a padding * needed by the processing algorithm. In case the DMA mapping is * not bidirectional but the hardware (firmware) trying to access * the buffer (in the opposite direction) this could lead to an * IOMMU protection faults. * @fileio_read_once: report EOF after reading the first buffer * @fileio_write_immediately: queue buffer after each write() call * @allow_zero_bytesused: allow bytesused == 0 to be passed to the driver * @quirk_poll_must_check_waiting_for_buffers: Return POLLERR at poll when QBUF * has not been called. This is a vb1 idiom that has been adopted * also by vb2. * @lock: pointer to a mutex that protects the vb2_queue struct. The * driver can set this to a mutex to let the v4l2 core serialize * the queuing ioctls. If the driver wants to handle locking * itself, then this should be set to NULL. This lock is not used * by the videobuf2 core API. * @owner: The filehandle that 'owns' the buffers, i.e. the filehandle * that called reqbufs, create_buffers or started fileio. * This field is not used by the videobuf2 core API, but it allows * drivers to easily associate an owner filehandle with the queue. * @ops: driver-specific callbacks * @mem_ops: memory allocator specific callbacks * @buf_ops: callbacks to deliver buffer information * between user-space and kernel-space * @drv_priv: driver private data * @buf_struct_size: size of the driver-specific buffer structure; * "0" indicates the driver doesn't want to use a custom buffer * structure type. for example, sizeof(struct vb2_v4l2_buffer) * will be used for v4l2. * @timestamp_flags: Timestamp flags; V4L2_BUF_FLAG_TIMESTAMP_* and * V4L2_BUF_FLAG_TSTAMP_SRC_* * @gfp_flags: additional gfp flags used when allocating the buffers. * Typically this is 0, but it may be e.g. GFP_DMA or __GFP_DMA32 * to force the buffer allocation to a specific memory zone. * @min_buffers_needed: the minimum number of buffers needed before * @start_streaming can be called. Used when a DMA engine * cannot be started unless at least this number of buffers * have been queued into the driver. */ /* * Private elements (won't appear at the uAPI book): * @mmap_lock: private mutex used when buffers are allocated/freed/mmapped * @memory: current memory type used * @dma_dir: DMA mapping direction. * @bufs: videobuf buffer structures * @num_buffers: number of allocated/used buffers * @queued_list: list of buffers currently queued from userspace * @queued_count: number of buffers queued and ready for streaming. * @owned_by_drv_count: number of buffers owned by the driver * @done_list: list of buffers ready to be dequeued to userspace * @done_lock: lock to protect done_list list * @done_wq: waitqueue for processes waiting for buffers ready to be dequeued * @alloc_devs: memory type/allocator-specific per-plane device * @streaming: current streaming state * @start_streaming_called: @start_streaming was called successfully and we * started streaming. * @error: a fatal error occurred on the queue * @waiting_for_buffers: used in poll() to check if vb2 is still waiting for * buffers. Only set for capture queues if qbuf has not yet been * called since poll() needs to return POLLERR in that situation. * @is_multiplanar: set if buffer type is multiplanar * @is_output: set if buffer type is output * @copy_timestamp: set if vb2-core should set timestamps * @last_buffer_dequeued: used in poll() and DQBUF to immediately return if the * last decoded buffer was already dequeued. Set for capture queues * when a buffer with the V4L2_BUF_FLAG_LAST is dequeued. * @fileio: file io emulator internal data, used only if emulator is active * @threadio: thread io internal data, used only if thread is active */ struct vb2_queue { unsigned int type; unsigned int io_modes; struct device *dev; unsigned long dma_attrs; unsigned bidirectional:1; unsigned fileio_read_once:1; unsigned fileio_write_immediately:1; unsigned allow_zero_bytesused:1; unsigned quirk_poll_must_check_waiting_for_buffers:1; struct mutex *lock; void *owner; const struct vb2_ops *ops; const struct vb2_mem_ops *mem_ops; const struct vb2_buf_ops *buf_ops; void *drv_priv; unsigned int buf_struct_size; u32 timestamp_flags; gfp_t gfp_flags; u32 min_buffers_needed; /* private: internal use only */ struct mutex mmap_lock; unsigned int memory; enum dma_data_direction dma_dir; struct vb2_buffer *bufs[VB2_MAX_FRAME]; unsigned int num_buffers; struct list_head queued_list; unsigned int queued_count; atomic_t owned_by_drv_count; struct list_head done_list; spinlock_t done_lock; wait_queue_head_t done_wq; struct device *alloc_devs[VB2_MAX_PLANES]; unsigned int streaming:1; unsigned int start_streaming_called:1; unsigned int error:1; unsigned int waiting_for_buffers:1; unsigned int is_multiplanar:1; unsigned int is_output:1; unsigned int copy_timestamp:1; unsigned int last_buffer_dequeued:1; struct vb2_fileio_data *fileio; struct vb2_threadio_data *threadio; #ifdef CONFIG_VIDEO_ADV_DEBUG /* * Counters for how often these queue-related ops are * called. Used to check for unbalanced ops. */ u32 cnt_queue_setup; u32 cnt_wait_prepare; u32 cnt_wait_finish; u32 cnt_start_streaming; u32 cnt_stop_streaming; #endif }; /** * vb2_plane_vaddr() - Return a kernel virtual address of a given plane * @vb: vb2_buffer to which the plane in question belongs to * @plane_no: plane number for which the address is to be returned * * This function returns a kernel virtual address of a given plane if * such a mapping exist, NULL otherwise. */ void *vb2_plane_vaddr(struct vb2_buffer *vb, unsigned int plane_no); /** * vb2_plane_cookie() - Return allocator specific cookie for the given plane * @vb: vb2_buffer to which the plane in question belongs to * @plane_no: plane number for which the cookie is to be returned * * This function returns an allocator specific cookie for a given plane if * available, NULL otherwise. The allocator should provide some simple static * inline function, which would convert this cookie to the allocator specific * type that can be used directly by the driver to access the buffer. This can * be for example physical address, pointer to scatter list or IOMMU mapping. */ void *vb2_plane_cookie(struct vb2_buffer *vb, unsigned int plane_no); /** * vb2_buffer_done() - inform videobuf that an operation on a buffer is finished * @vb: vb2_buffer returned from the driver * @state: either %VB2_BUF_STATE_DONE if the operation finished * successfully, %VB2_BUF_STATE_ERROR if the operation finished * with an error or %VB2_BUF_STATE_QUEUED if the driver wants to * requeue buffers. If start_streaming fails then it should return * buffers with state %VB2_BUF_STATE_QUEUED to put them back into * the queue. * * This function should be called by the driver after a hardware operation on * a buffer is finished and the buffer may be returned to userspace. The driver * cannot use this buffer anymore until it is queued back to it by videobuf * by the means of &vb2_ops->buf_queue callback. Only buffers previously queued * to the driver by &vb2_ops->buf_queue can be passed to this function. * * While streaming a buffer can only be returned in state DONE or ERROR. * The start_streaming op can also return them in case the DMA engine cannot * be started for some reason. In that case the buffers should be returned with * state QUEUED. */ void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state); /** * vb2_discard_done() - discard all buffers marked as DONE * @q: videobuf2 queue * * This function is intended to be used with suspend/resume operations. It * discards all 'done' buffers as they would be too old to be requested after * resume. * * Drivers must stop the hardware and synchronize with interrupt handlers and/or * delayed works before calling this function to make sure no buffer will be * touched by the driver and/or hardware. */ void vb2_discard_done(struct vb2_queue *q); /** * vb2_wait_for_all_buffers() - wait until all buffers are given back to vb2 * @q: videobuf2 queue * * This function will wait until all buffers that have been given to the driver * by &vb2_ops->buf_queue are given back to vb2 with vb2_buffer_done(). It * doesn't call wait_prepare()/wait_finish() pair. It is intended to be called * with all locks taken, for example from &vb2_ops->stop_streaming callback. */ int vb2_wait_for_all_buffers(struct vb2_queue *q); /** * vb2_core_querybuf() - query video buffer information * @q: videobuf queue * @index: id number of the buffer * @pb: buffer struct passed from userspace * * Should be called from vidioc_querybuf ioctl handler in driver. * The passed buffer should have been verified. * This function fills the relevant information for the userspace. */ void vb2_core_querybuf(struct vb2_queue *q, unsigned int index, void *pb); /** * vb2_core_reqbufs() - Initiate streaming * @q: videobuf2 queue * @memory: memory type * @count: requested buffer count * * Should be called from vidioc_reqbufs ioctl handler of a driver. * * This function: * * #) verifies streaming parameters passed from the userspace, * #) sets up the queue, * #) negotiates number of buffers and planes per buffer with the driver * to be used during streaming, * #) allocates internal buffer structures (struct vb2_buffer), according to * the agreed parameters, * #) for MMAP memory type, allocates actual video memory, using the * memory handling/allocation routines provided during queue initialization * * If req->count is 0, all the memory will be freed instead. * If the queue has been allocated previously (by a previous vb2_reqbufs) call * and the queue is not busy, memory will be reallocated. * * The return values from this function are intended to be directly returned * from vidioc_reqbufs handler in driver. */ int vb2_core_reqbufs(struct vb2_queue *q, enum vb2_memory memory, unsigned int *count); /** * vb2_core_create_bufs() - Allocate buffers and any required auxiliary structs * @q: videobuf2 queue * @memory: memory type * @count: requested buffer count * @requested_planes: number of planes requested * @requested_sizes: array with the size of the planes * * Should be called from VIDIOC_CREATE_BUFS() ioctl handler of a driver. * This function: * * #) verifies parameter sanity * #) calls the .queue_setup() queue operation * #) performs any necessary memory allocations * * Return: the return values from this function are intended to be directly * returned from VIDIOC_CREATE_BUFS() handler in driver. */ int vb2_core_create_bufs(struct vb2_queue *q, enum vb2_memory memory, unsigned int *count, unsigned int requested_planes, const unsigned int requested_sizes[]); /** * vb2_core_prepare_buf() - Pass ownership of a buffer from userspace * to the kernel * @q: videobuf2 queue * @index: id number of the buffer * @pb: buffer structure passed from userspace to vidioc_prepare_buf * handler in driver * * Should be called from vidioc_prepare_buf ioctl handler of a driver. * The passed buffer should have been verified. * This function calls buf_prepare callback in the driver (if provided), * in which driver-specific buffer initialization can be performed, * * The return values from this function are intended to be directly returned * from vidioc_prepare_buf handler in driver. */ int vb2_core_prepare_buf(struct vb2_queue *q, unsigned int index, void *pb); /** * vb2_core_qbuf() - Queue a buffer from userspace * * @q: videobuf2 queue * @index: id number of the buffer * @pb: buffer structure passed from userspace to vidioc_qbuf handler * in driver * * Should be called from vidioc_qbuf ioctl handler of a driver. * The passed buffer should have been verified. * * This function: * * #) if necessary, calls buf_prepare callback in the driver (if provided), in * which driver-specific buffer initialization can be performed, * #) if streaming is on, queues the buffer in driver by the means of * &vb2_ops->buf_queue callback for processing. * * The return values from this function are intended to be directly returned * from vidioc_qbuf handler in driver. */ int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb); /** * vb2_core_dqbuf() - Dequeue a buffer to the userspace * @q: videobuf2 queue * @pindex: pointer to the buffer index. May be NULL * @pb: buffer structure passed from userspace to vidioc_dqbuf handler * in driver * @nonblocking: if true, this call will not sleep waiting for a buffer if no * buffers ready for dequeuing are present. Normally the driver * would be passing (file->f_flags & O_NONBLOCK) here * * Should be called from vidioc_dqbuf ioctl handler of a driver. * The passed buffer should have been verified. * * This function: * * #) calls buf_finish callback in the driver (if provided), in which * driver can perform any additional operations that may be required before * returning the buffer to userspace, such as cache sync, * #) the buffer struct members are filled with relevant information for * the userspace. * * The return values from this function are intended to be directly returned * from vidioc_dqbuf handler in driver. */ int vb2_core_dqbuf(struct vb2_queue *q, unsigned int *pindex, void *pb, bool nonblocking); int vb2_core_streamon(struct vb2_queue *q, unsigned int type); int vb2_core_streamoff(struct vb2_queue *q, unsigned int type); /** * vb2_core_expbuf() - Export a buffer as a file descriptor * @q: videobuf2 queue * @fd: file descriptor associated with DMABUF (set by driver) * * @type: buffer type * @index: id number of the buffer * @plane: index of the plane to be exported, 0 for single plane queues * @flags: flags for newly created file, currently only O_CLOEXEC is * supported, refer to manual of open syscall for more details * * The return values from this function are intended to be directly returned * from vidioc_expbuf handler in driver. */ int vb2_core_expbuf(struct vb2_queue *q, int *fd, unsigned int type, unsigned int index, unsigned int plane, unsigned int flags); /** * vb2_core_queue_init() - initialize a videobuf2 queue * @q: videobuf2 queue; this structure should be allocated in driver * * The vb2_queue structure should be allocated by the driver. The driver is * responsible of clearing it's content and setting initial values for some * required entries before calling this function. * q->ops, q->mem_ops, q->type and q->io_modes are mandatory. Please refer * to the struct vb2_queue description in include/media/videobuf2-core.h * for more information. */ int vb2_core_queue_init(struct vb2_queue *q); /** * vb2_core_queue_release() - stop streaming, release the queue and free memory * @q: videobuf2 queue * * This function stops streaming and performs necessary clean ups, including * freeing video buffer memory. The driver is responsible for freeing * the vb2_queue structure itself. */ void vb2_core_queue_release(struct vb2_queue *q); /** * vb2_queue_error() - signal a fatal error on the queue * @q: videobuf2 queue * * Flag that a fatal unrecoverable error has occurred and wake up all processes * waiting on the queue. Polling will now set POLLERR and queuing and dequeuing * buffers will return -EIO. * * The error flag will be cleared when cancelling the queue, either from * vb2_streamoff or vb2_queue_release. Drivers should thus not call this * function before starting the stream, otherwise the error flag will remain set * until the queue is released when closing the device node. */ void vb2_queue_error(struct vb2_queue *q); /** * vb2_mmap() - map video buffers into application address space * @q: videobuf2 queue * @vma: vma passed to the mmap file operation handler in the driver * * Should be called from mmap file operation handler of a driver. * This function maps one plane of one of the available video buffers to * userspace. To map whole video memory allocated on reqbufs, this function * has to be called once per each plane per each buffer previously allocated. * * When the userspace application calls mmap, it passes to it an offset returned * to it earlier by the means of vidioc_querybuf handler. That offset acts as * a "cookie", which is then used to identify the plane to be mapped. * This function finds a plane with a matching offset and a mapping is performed * by the means of a provided memory operation. * * The return values from this function are intended to be directly returned * from the mmap handler in driver. */ int vb2_mmap(struct vb2_queue *q, struct vm_area_struct *vma); #ifndef CONFIG_MMU unsigned long vb2_get_unmapped_area(struct vb2_queue *q, unsigned long addr, unsigned long len, unsigned long pgoff, unsigned long flags); #endif /** * vb2_core_poll() - implements poll userspace operation * @q: videobuf2 queue * @file: file argument passed to the poll file operation handler * @wait: wait argument passed to the poll file operation handler * * This function implements poll file operation handler for a driver. * For CAPTURE queues, if a buffer is ready to be dequeued, the userspace will * be informed that the file descriptor of a video device is available for * reading. * For OUTPUT queues, if a buffer is ready to be dequeued, the file descriptor * will be reported as available for writing. * * The return values from this function are intended to be directly returned * from poll handler in driver. */ unsigned int vb2_core_poll(struct vb2_queue *q, struct file *file, poll_table *wait); size_t vb2_read(struct vb2_queue *q, char __user *data, size_t count, loff_t *ppos, int nonblock); size_t vb2_write(struct vb2_queue *q, const char __user *data, size_t count, loff_t *ppos, int nonblock); /** * typedef vb2_thread_fnc - callback function for use with vb2_thread * * @vb: pointer to struct &vb2_buffer * @priv: pointer to a private pointer * * This is called whenever a buffer is dequeued in the thread. */ typedef int (*vb2_thread_fnc)(struct vb2_buffer *vb, void *priv); /** * vb2_thread_start() - start a thread for the given queue. * @q: videobuf queue * @fnc: callback function * @priv: priv pointer passed to the callback function * @thread_name:the name of the thread. This will be prefixed with "vb2-". * * This starts a thread that will queue and dequeue until an error occurs * or @vb2_thread_stop is called. * * .. attention:: * * This function should not be used for anything else but the videobuf2-dvb * support. If you think you have another good use-case for this, then please * contact the linux-media mailing list first. */ int vb2_thread_start(struct vb2_queue *q, vb2_thread_fnc fnc, void *priv, const char *thread_name); /** * vb2_thread_stop() - stop the thread for the given queue. * @q: videobuf queue */ int vb2_thread_stop(struct vb2_queue *q); /** * vb2_is_streaming() - return streaming status of the queue * @q: videobuf queue */ static inline bool vb2_is_streaming(struct vb2_queue *q) { return q->streaming; } /** * vb2_fileio_is_active() - return true if fileio is active. * @q: videobuf queue * * This returns true if read() or write() is used to stream the data * as opposed to stream I/O. This is almost never an important distinction, * except in rare cases. One such case is that using read() or write() to * stream a format using V4L2_FIELD_ALTERNATE is not allowed since there * is no way you can pass the field information of each buffer to/from * userspace. A driver that supports this field format should check for * this in the queue_setup op and reject it if this function returns true. */ static inline bool vb2_fileio_is_active(struct vb2_queue *q) { return q->fileio; } /** * vb2_is_busy() - return busy status of the queue * @q: videobuf queue * * This function checks if queue has any buffers allocated. */ static inline bool vb2_is_busy(struct vb2_queue *q) { return (q->num_buffers > 0); } /** * vb2_get_drv_priv() - return driver private data associated with the queue * @q: videobuf queue */ static inline void *vb2_get_drv_priv(struct vb2_queue *q) { return q->drv_priv; } /** * vb2_set_plane_payload() - set bytesused for the plane plane_no * @vb: buffer for which plane payload should be set * @plane_no: plane number for which payload should be set * @size: payload in bytes */ static inline void vb2_set_plane_payload(struct vb2_buffer *vb, unsigned int plane_no, unsigned long size) { if (plane_no < vb->num_planes) vb->planes[plane_no].bytesused = size; } /** * vb2_get_plane_payload() - get bytesused for the plane plane_no * @vb: buffer for which plane payload should be set * @plane_no: plane number for which payload should be set */ static inline unsigned long vb2_get_plane_payload(struct vb2_buffer *vb, unsigned int plane_no) { if (plane_no < vb->num_planes) return vb->planes[plane_no].bytesused; return 0; } /** * vb2_plane_size() - return plane size in bytes * @vb: buffer for which plane size should be returned * @plane_no: plane number for which size should be returned */ static inline unsigned long vb2_plane_size(struct vb2_buffer *vb, unsigned int plane_no) { if (plane_no < vb->num_planes) return vb->planes[plane_no].length; return 0; } /** * vb2_start_streaming_called() - return streaming status of driver * @q: videobuf queue */ static inline bool vb2_start_streaming_called(struct vb2_queue *q) { return q->start_streaming_called; } /** * vb2_clear_last_buffer_dequeued() - clear last buffer dequeued flag of queue * @q: videobuf queue */ static inline void vb2_clear_last_buffer_dequeued(struct vb2_queue *q) { q->last_buffer_dequeued = false; } /* * The following functions are not part of the vb2 core API, but are useful * functions for videobuf2-*. */ /** * vb2_buffer_in_use() - return true if the buffer is in use and * the queue cannot be freed (by the means of REQBUFS(0)) call * * @vb: buffer for which plane size should be returned * @q: videobuf queue */ bool vb2_buffer_in_use(struct vb2_queue *q, struct vb2_buffer *vb); /** * vb2_verify_memory_type() - Check whether the memory type and buffer type * passed to a buffer operation are compatible with the queue. * * @q: videobuf queue * @memory: memory model, as defined by enum &vb2_memory. * @type: private buffer type whose content is defined by the vb2-core * caller. For example, for V4L2, it should match * the types defined on enum &v4l2_buf_type */ int vb2_verify_memory_type(struct vb2_queue *q, enum vb2_memory memory, unsigned int type); #endif /* _MEDIA_VIDEOBUF2_CORE_H */