The commit d931589c01 ("drm/exynos: remove DRM_EXYNOS_GEM_MAP_OFFSET
ioctl") removed it same with the ioctl that this patch adds. The reason
that removed DRM_EXYNOS_GEM_MAP_OFFSET was we could use
DRM_IOCTL_MODE_MAP_DUMB. Both did exactly same thing.
Now we again will revive it as DRM_EXYNOS_GEM_MAP because of render
node. DRM_IOCTL_MODE_MAP_DUMB isn't permitted in render node.
Signed-off-by: Joonyoung Shim <jy0922.shim@samsung.com>
Signed-off-by: Inki Dae <inki.dae@samsung.com>
Patch based on a previous series by Shashank Sharma.
This introduces optional properties to enable color correction at the
pipe level. It relies on 3 transformations applied to every pixels
displayed. First a lookup into a degamma table, then a multiplication
of the rgb components by a 3x3 matrix and finally another lookup into
a gamma table.
The following properties can be added to a pipe :
- DEGAMMA_LUT : blob containing degamma LUT
- DEGAMMA_LUT_SIZE : number of elements in DEGAMMA_LUT
- CTM : transformation matrix applied after the degamma LUT
- GAMMA_LUT : blob containing gamma LUT
- GAMMA_LUT_SIZE : number of elements in GAMMA_LUT
DEGAMMA_LUT_SIZE and GAMMA_LUT_SIZE are read only properties, set by
the driver to tell userspace applications what sizes should be the
lookup tables in DEGAMMA_LUT and GAMMA_LUT.
A helper is also provided so legacy gamma correction is redirected
through these new properties.
v2: Register LUT size properties as range
v3: Fix round in drm_color_lut_get_value() helper
More docs on how degamma/gamma properties are used
v4: Update contributors
v5: Rename CTM_MATRIX property to CTM (Doh!)
Add legacy gamma_set atomic helper
Describe CTM/LUT acronyms in the kernel doc
v6: Fix missing blob unref in drm_atomic_helper_crtc_reset
Signed-off-by: Shashank Sharma <shashank.sharma@intel.com>
Signed-off-by: Kumar, Kiran S <kiran.s.kumar@intel.com>
Signed-off-by: Kausal Malladi <kausalmalladi@gmail.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Acked-by: Rob Bradford <robert.bradford@intel.com>
[danvet: CrOS maintainers are also happy with the userspacde side:
https://codereview.chromium.org/1182063002/ ]
Reviewed-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1456506302-640-4-git-send-email-lionel.g.landwerlin@intel.com
We need this for GL_TIMESTAMP queries.
Note: currently only supported on a4xx.. a3xx doesn't have this
always-on counter. I think we could emulate it with the one CP
counter that is available, but for now it is of limited usefulness
on a3xx (since we can't seem to do time-elapsed queries in any sane
way with the existing firmware on a3xx, and if you are trying to do
profiling on a tiler you want time-elapsed). We can add that later
if it becomes useful.
Signed-off-by: Rob Clark <robdclark@gmail.com>
User API structs should not use types which size/alignment/padding depends
on architecture. The patch fixes it for all structures except
drm_exynos_g2d_userptr, as g2d related stuff seems to be more complicated
and will be reviewed/adjusted later.
Signed-off-by: Andrzej Hajda <a.hajda@samsung.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Inki Dae <inki.dae@samsung.com>
We need this in userspace for interpreting some of the perf ctrs.
Note possibly not quite sufficient if we had some frequency mgmt
approach other than race-to-idle. Not really sure what the best
thing to do if we did. Although displaying results as a percentage
of max frequence seems sensible(ish) if we did.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Currently DRM_IOCTL_PRIME_HANDLE_TO_FD rejects all flags except
(DRM|O)_CLOEXEC making it difficult (maybe impossible) for userspace
to mmap() the resulting dma-buf even when this is supported by the
DRM driver.
It is trivial to relax the restriction and permit read/write access.
This is safe because the flags are seldom touched by drm; mostly they
are passed verbatim to dma_buf calls.
v3 (Tiago): removed unused flags variable from drm_prime_handle_to_fd_ioctl.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Thompson <daniel.thompson@linaro.org>
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
Reviewed-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1450820214-12509-2-git-send-email-tiago.vignatti@intel.com
This got broken in:
commit de1add3605
Author: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Date: Fri Jan 15 15:12:50 2016 +0000
drm/i915: Decouple execbuf uAPI from internal implementation
BSD ring flags need to be shifted before they can be considered
indices into the ring array.
Reported by Zhipeng Gong.
v2: Simplify the code. (Chris Wilson)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Zhipeng Gong <zhipeng.gong@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1453902069-31353-1-git-send-email-tvrtko.ursulin@linux.intel.com
Testcase: igt/gem_exec_basic # bdw-gt3
Export further minor feature bitmasks and the varyings count from
the GPU specifications registers to userspace.
Acked-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Tvrtko was looking through the execbuffer-ioctl and noticed that the
uABI was tightly coupled to our internal engine identifiers. Close
inspection also revealed that we leak those internal engine identifiers
through the busy-ioctl, and those internal identifiers already do not
match the user identifiers. Fortuitiously, there is only one user of the
set of busy rings from the busy-ioctl, and they only wish to choose
between the RENDER and the BLT engines.
Let's fix the userspace ABI while we still can.
v2: Update the uAPI documentation to explain the identifiers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Testcase: igt/gem_busy
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1452876706-21620-1-git-send-email-chris@chris-wilson.co.uk
Remove unused defines related to SGX plugin which are not used.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This adds the etnaviv DRM driver and hooks it up in Makefiles
and Kconfig.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for
the libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Instead of using linux/types.h, drm headers should use drm.h, in order
to handle the portability issues in only one place.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Instead of using linux/types.h, drm headers should use drm.h, in order
to handle the portability issues in only one place.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Kernel headers exported to userspace are supposed to use these.
Fixes compilation errors in userspace:
error: unknown type name ‘uint64_t’
error: unknown type name ‘uint32_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Fall back to size_t for non Linux platforms.
Fixes userspace compilation error:
drm/drm.h:132:2: error: unknown type name ‘size_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
Userspace can pass in an offset that it presumes the object is located
at. The kernel will then do its utmost to fit the object into that
location. The assumption is that userspace is handling its own object
locations (for example along with full-ppgtt) and that the kernel will
rarely have to make space for the user's requests.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
v2: Fixed incorrect eviction found by Michal Winiarski - fix suggested by Chris
Wilson. Fixed incorrect error paths causing crash found by Michal Winiarski.
(Not published externally)
v3: Rebased because of trivial conflict in object_bind_to_vm. Fixed eviction
to allow eviction of soft-pinned objects when another soft-pinned object used
by a subsequent execbuffer overlaps reported by Michal Winiarski.
(Not published externally)
v4: Moved soft-pinned objects to the front of ordered_vmas so that they are
pinned first after an address conflict happens to avoid repeated conflicts in
rare cases (Suggested by Chris Wilson). Expanded comment on
drm_i915_gem_exec_object2.offset to cover this new API.
v5: Added I915_PARAM_HAS_EXEC_SOFTPIN parameter for detecting this capability
(Kristian). Added check for multiple pinnings on eviction (Akash). Made sure
buffers are not considered misplaced without the user specifying
EXEC_OBJECT_SUPPORTS_48B_ADDRESS. User must assume responsibility for any
addressing workarounds. Updated object2.offset field comment again to clarify
NO_RELOC case (Chris). checkpatch cleanup.
v6: Trivial rebase on latest drm-intel-nightly
v7: Catch attempts to pin above the max virtual address size and return
EINVAL (Tvrtko). Decouple EXEC_OBJECT_SUPPORTS_48B_ADDRESS and
EXEC_OBJECT_PINNED flags, user must pass both flags in any attempt to pin
something at an offset above 4GB (Chris, Daniel Vetter).
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Akash Goel <akash.goel@intel.com>
Cc: Vinay Belgaumkar <vinay.belgaumkar@intel.com>
Cc: Michal Winiarski <michal.winiarski@intel.com>
Cc: Zou Nanhai <nanhai.zou@intel.com>
Cc: Kristian Høgsberg <hoegsberg@gmail.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Michel Thierry <michel.thierry@intel.com>
Acked-by: PDT
Signed-off-by: Thomas Daniel <thomas.daniel@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1449575707-20933-1-git-send-email-thomas.daniel@intel.com
This can be parsed with vc4-gpu-tools tools for trying to figure out
what was going on.
v2: Use __u32-style types.
Signed-off-by: Eric Anholt <eric@anholt.net>
The user submission is basically a pointer to a command list and a
pointer to uniforms. We copy those in to the kernel, validate and
relocate them, and store the result in a GPU BO which we queue for
execution.
v2: Drop support for NV shader recs (not necessary for GL), simplify
vc4_use_bo(), improve bin flush/semaphore checks, use __u32 style
types.
Signed-off-by: Eric Anholt <eric@anholt.net>
Since we have no MMU, the kernel needs to validate that the submitted
shader code won't make any accesses to memory that the user doesn't
control, which involves banning some operations (general purpose DMA
writes), and tracking where we need to write out pointers for other
operations (texture sampling). Once it's validated, we return a GEM
BO containing the shader, which doesn't allow mapping for write or
exporting to other subsystems.
v2: Use __u32-style types.
Signed-off-by: Eric Anholt <eric@anholt.net>
While there exist dumb APIs for creating and mapping BOs, one of the
rules is that drivers doing 3D acceleration have to provide their own
APIs for buffer allocation (besides, the pitch/height parameters of
the dumb alloc don't really make sense for a lot of 3D allocations).
v2: Use __u32-style types, use "drm.h" instead of <drm/drm.h>.
Signed-off-by: Eric Anholt <eric@anholt.net>
While https was always supported on linuxtv.org, only in
Dec 3 2015 the website is using valid certificates.
As we're planning to drop pure http support on some
future, change the references at DRM include and at
the ipu-v3 driver to point to the https://linuxtv.org
URL instead.
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Store the upper dword of the register offset in the whitelist as well.
This would allow it to read register where the two halves aren't sitting
right next to each other, and it'll make it easier to make register
access type safe.
While at it change the register offsets to u32 from u64. Our register
space isn't quite that big, yet :)
v2: Use ldw/udw as the suffixes, and add a note about
64bit wide split regs (Chris)
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1446839021-18599-1-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
__u64 should be used instead of u64.
Feature originally added in:
commit e3eb3250d8
Author: Rob Clark <robdclark@gmail.com>
Date: Thu Feb 5 14:41:52 2015 +0000
drm: add support for tiled/compressed/etc modifier in addfb2
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Daniel Stone <daniels@collabora.com>
Cc: Daniel Vetter <daniel.vetter@intel.com>
Cc: dri-devel@lists.freedesktop.org
Cc: stable@vger.kernel.org # v4.1+
Fixes: e3eb3250d8 ("drm: add support for tiled/compressed/etc modifier in addfb2")
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1442999431-28568-1-git-send-email-tvrtko.ursulin@linux.intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
No longer required in a lot of cases, as objects are identified over NVIF
via an alternate mechanism since the rework.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>