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/*
* $Id: warrior.c,v 1.14 2002/01/22 20:32:10 vojtech Exp $
*
* Copyright (c) 1999-2001 Vojtech Pavlik
*/
/*
* Logitech WingMan Warrior joystick driver for Linux
*/
/*
* This program is free warftware; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/input.h>
#include <linux/serio.h>
#include <linux/init.h>
#define DRIVER_DESC "Logitech WingMan Warrior joystick driver"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
/*
* Constants.
*/
#define WARRIOR_MAX_LENGTH 16
static char warrior_lengths[] = { 0, 4, 12, 3, 4, 4, 0, 0 };
/*
* Per-Warrior data.
*/
struct warrior {
struct input_dev *dev;
int idx, len;
unsigned char data[WARRIOR_MAX_LENGTH];
char phys[32];
};
/*
* warrior_process_packet() decodes packets the driver receives from the
* Warrior. It updates the data accordingly.
*/
static void warrior_process_packet(struct warrior *warrior, struct pt_regs *regs)
{
struct input_dev *dev = warrior->dev;
unsigned char *data = warrior->data;
if (!warrior->idx) return;
input_regs(dev, regs);
switch ((data[0] >> 4) & 7) {
case 1: /* Button data */
input_report_key(dev, BTN_TRIGGER, data[3] & 1);
input_report_key(dev, BTN_THUMB, (data[3] >> 1) & 1);
input_report_key(dev, BTN_TOP, (data[3] >> 2) & 1);
input_report_key(dev, BTN_TOP2, (data[3] >> 3) & 1);
break;
case 3: /* XY-axis info->data */
input_report_abs(dev, ABS_X, ((data[0] & 8) << 5) - (data[2] | ((data[0] & 4) << 5)));
input_report_abs(dev, ABS_Y, (data[1] | ((data[0] & 1) << 7)) - ((data[0] & 2) << 7));
break;
case 5: /* Throttle, spinner, hat info->data */
input_report_abs(dev, ABS_THROTTLE, (data[1] | ((data[0] & 1) << 7)) - ((data[0] & 2) << 7));
input_report_abs(dev, ABS_HAT0X, (data[3] & 2 ? 1 : 0) - (data[3] & 1 ? 1 : 0));
input_report_abs(dev, ABS_HAT0Y, (data[3] & 8 ? 1 : 0) - (data[3] & 4 ? 1 : 0));
input_report_rel(dev, REL_DIAL, (data[2] | ((data[0] & 4) << 5)) - ((data[0] & 8) << 5));
break;
}
input_sync(dev);
}
/*
* warrior_interrupt() is called by the low level driver when characters
* are ready for us. We then buffer them for further processing, or call the
* packet processing routine.
*/
static irqreturn_t warrior_interrupt(struct serio *serio,
unsigned char data, unsigned int flags, struct pt_regs *regs)
{
struct warrior *warrior = serio_get_drvdata(serio);
if (data & 0x80) {
if (warrior->idx) warrior_process_packet(warrior, regs);
warrior->idx = 0;
warrior->len = warrior_lengths[(data >> 4) & 7];
}
if (warrior->idx < warrior->len)
warrior->data[warrior->idx++] = data;
if (warrior->idx == warrior->len) {
if (warrior->idx) warrior_process_packet(warrior, regs);
warrior->idx = 0;
warrior->len = 0;
}
return IRQ_HANDLED;
}
/*
* warrior_disconnect() is the opposite of warrior_connect()
*/
static void warrior_disconnect(struct serio *serio)
{
struct warrior *warrior = serio_get_drvdata(serio);
serio_close(serio);
serio_set_drvdata(serio, NULL);
input_unregister_device(warrior->dev);
kfree(warrior);
}
/*
* warrior_connect() is the routine that is called when someone adds a
* new serio device. It looks for the Warrior, and if found, registers
* it as an input device.
*/
static int warrior_connect(struct serio *serio, struct serio_driver *drv)
{
struct warrior *warrior;
struct input_dev *input_dev;
int err = -ENOMEM;
warrior = kzalloc(sizeof(struct warrior), GFP_KERNEL);
input_dev = input_allocate_device();
if (!warrior || !input_dev)
goto fail;
warrior->dev = input_dev;
sprintf(warrior->phys, "%s/input0", serio->phys);
input_dev->name = "Logitech WingMan Warrior";
input_dev->phys = warrior->phys;
input_dev->id.bustype = BUS_RS232;
input_dev->id.vendor = SERIO_WARRIOR;
input_dev->id.product = 0x0001;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &serio->dev;
input_dev->private = warrior;
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_REL) | BIT(EV_ABS);
input_dev->keybit[LONG(BTN_TRIGGER)] = BIT(BTN_TRIGGER) | BIT(BTN_THUMB) | BIT(BTN_TOP) | BIT(BTN_TOP2);
input_dev->relbit[0] = BIT(REL_DIAL);
input_set_abs_params(input_dev, ABS_X, -64, 64, 0, 8);
input_set_abs_params(input_dev, ABS_Y, -64, 64, 0, 8);
input_set_abs_params(input_dev, ABS_THROTTLE, -112, 112, 0, 0);
input_set_abs_params(input_dev, ABS_HAT0X, -1, 1, 0, 0);
input_set_abs_params(input_dev, ABS_HAT0Y, -1, 1, 0, 0);
serio_set_drvdata(serio, warrior);
err = serio_open(serio, drv);
if (err)
goto fail;
input_register_device(warrior->dev);
return 0;
fail: serio_set_drvdata(serio, NULL);
input_free_device(input_dev);
kfree(warrior);
return err;
}
/*
* The serio driver structure.
*/
static struct serio_device_id warrior_serio_ids[] = {
{
.type = SERIO_RS232,
.proto = SERIO_WARRIOR,
.id = SERIO_ANY,
.extra = SERIO_ANY,
},
{ 0 }
};
MODULE_DEVICE_TABLE(serio, warrior_serio_ids);
static struct serio_driver warrior_drv = {
.driver = {
.name = "warrior",
},
.description = DRIVER_DESC,
.id_table = warrior_serio_ids,
.interrupt = warrior_interrupt,
.connect = warrior_connect,
.disconnect = warrior_disconnect,
};
/*
* The functions for inserting/removing us as a module.
*/
static int __init warrior_init(void)
{
serio_register_driver(&warrior_drv);
return 0;
}
static void __exit warrior_exit(void)
{
serio_unregister_driver(&warrior_drv);
}
module_init(warrior_init);
module_exit(warrior_exit);