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kernel_samsung_sm7125/lib/debugobjects.c

1164 lines
28 KiB

infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
/*
* Generic infrastructure for lifetime debugging of objects.
*
* Started by Thomas Gleixner
*
* Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
*
* For licencing details see kernel-base/COPYING
*/
#define pr_fmt(fmt) "ODEBUG: " fmt
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
#include <linux/debugobjects.h>
#include <linux/interrupt.h>
#include <linux/sched.h>
#include <linux/sched/task_stack.h>
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
#include <linux/seq_file.h>
#include <linux/debugfs.h>
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
15 years ago
#include <linux/slab.h>
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
#include <linux/hash.h>
debugobjects: Make kmemleak ignore debug objects The allocated debug objects are either on the free list or in the hashed bucket lists. So they won't get lost. However if both debug objects and kmemleak are enabled and kmemleak scanning is done while some of the debug objects are transitioning from one list to the others, false negative reporting of memory leaks may happen for those objects. For example, [38687.275678] kmemleak: 12 new suspected memory leaks (see /sys/kernel/debug/kmemleak) unreferenced object 0xffff92e98aabeb68 (size 40): comm "ksmtuned", pid 4344, jiffies 4298403600 (age 906.430s) hex dump (first 32 bytes): 00 00 00 00 00 00 00 00 d0 bc db 92 e9 92 ff ff ................ 01 00 00 00 00 00 00 00 38 36 8a 61 e9 92 ff ff ........86.a.... backtrace: [<ffffffff8fa5378a>] kmemleak_alloc+0x4a/0xa0 [<ffffffff8f47c019>] kmem_cache_alloc+0xe9/0x320 [<ffffffff8f62ed96>] __debug_object_init+0x3e6/0x400 [<ffffffff8f62ef01>] debug_object_activate+0x131/0x210 [<ffffffff8f330d9f>] __call_rcu+0x3f/0x400 [<ffffffff8f33117d>] call_rcu_sched+0x1d/0x20 [<ffffffff8f4a183c>] put_object+0x2c/0x40 [<ffffffff8f4a188c>] __delete_object+0x3c/0x50 [<ffffffff8f4a18bd>] delete_object_full+0x1d/0x20 [<ffffffff8fa535c2>] kmemleak_free+0x32/0x80 [<ffffffff8f47af07>] kmem_cache_free+0x77/0x350 [<ffffffff8f453912>] unlink_anon_vmas+0x82/0x1e0 [<ffffffff8f440341>] free_pgtables+0xa1/0x110 [<ffffffff8f44af91>] exit_mmap+0xc1/0x170 [<ffffffff8f29db60>] mmput+0x80/0x150 [<ffffffff8f2a7609>] do_exit+0x2a9/0xd20 The references in the debug objects may also hide a real memory leak. As there is no point in having kmemleak to track debug object allocations, kmemleak checking is now disabled for debug objects. Signed-off-by: Waiman Long <longman@redhat.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Link: http://lkml.kernel.org/r/1502718733-8527-1-git-send-email-longman@redhat.com
7 years ago
#include <linux/kmemleak.h>
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
#define ODEBUG_HASH_BITS 14
#define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
#define ODEBUG_POOL_SIZE 1024
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
#define ODEBUG_POOL_MIN_LEVEL 256
#define ODEBUG_CHUNK_SHIFT PAGE_SHIFT
#define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT)
#define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1))
struct debug_bucket {
struct hlist_head list;
raw_spinlock_t lock;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
};
static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
static DEFINE_RAW_SPINLOCK(pool_lock);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
static HLIST_HEAD(obj_pool);
static int obj_pool_min_free = ODEBUG_POOL_SIZE;
static int obj_pool_free = ODEBUG_POOL_SIZE;
static int obj_pool_used;
static int obj_pool_max_used;
static struct kmem_cache *obj_cache;
static int debug_objects_maxchain __read_mostly;
static int debug_objects_fixups __read_mostly;
static int debug_objects_warnings __read_mostly;
static int debug_objects_enabled __read_mostly
= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
static int debug_objects_pool_size __read_mostly
= ODEBUG_POOL_SIZE;
static int debug_objects_pool_min_level __read_mostly
= ODEBUG_POOL_MIN_LEVEL;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
static struct debug_obj_descr *descr_test __read_mostly;
/*
* Track numbers of kmem_cache_alloc()/free() calls done.
*/
static int debug_objects_allocated;
static int debug_objects_freed;
static void free_obj_work(struct work_struct *work);
static DECLARE_WORK(debug_obj_work, free_obj_work);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
static int __init enable_object_debug(char *str)
{
debug_objects_enabled = 1;
return 0;
}
static int __init disable_object_debug(char *str)
{
debug_objects_enabled = 0;
return 0;
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
early_param("debug_objects", enable_object_debug);
early_param("no_debug_objects", disable_object_debug);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
static const char *obj_states[ODEBUG_STATE_MAX] = {
[ODEBUG_STATE_NONE] = "none",
[ODEBUG_STATE_INIT] = "initialized",
[ODEBUG_STATE_INACTIVE] = "inactive",
[ODEBUG_STATE_ACTIVE] = "active",
[ODEBUG_STATE_DESTROYED] = "destroyed",
[ODEBUG_STATE_NOTAVAILABLE] = "not available",
};
static void fill_pool(void)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
{
gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
struct debug_obj *new;
unsigned long flags;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
if (likely(obj_pool_free >= debug_objects_pool_min_level))
return;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
if (unlikely(!obj_cache))
return;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
while (obj_pool_free < debug_objects_pool_min_level) {
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
new = kmem_cache_zalloc(obj_cache, gfp);
if (!new)
return;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
raw_spin_lock_irqsave(&pool_lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
hlist_add_head(&new->node, &obj_pool);
debug_objects_allocated++;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
obj_pool_free++;
raw_spin_unlock_irqrestore(&pool_lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
}
/*
* Lookup an object in the hash bucket.
*/
static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
{
struct debug_obj *obj;
int cnt = 0;
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
12 years ago
hlist_for_each_entry(obj, &b->list, node) {
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
cnt++;
if (obj->object == addr)
return obj;
}
if (cnt > debug_objects_maxchain)
debug_objects_maxchain = cnt;
return NULL;
}
/*
* Allocate a new object. If the pool is empty, switch off the debugger.
* Must be called with interrupts disabled.
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
*/
static struct debug_obj *
alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
{
struct debug_obj *obj = NULL;
raw_spin_lock(&pool_lock);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
if (obj_pool.first) {
obj = hlist_entry(obj_pool.first, typeof(*obj), node);
obj->object = addr;
obj->descr = descr;
obj->state = ODEBUG_STATE_NONE;
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
15 years ago
obj->astate = 0;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
hlist_del(&obj->node);
hlist_add_head(&obj->node, &b->list);
obj_pool_used++;
if (obj_pool_used > obj_pool_max_used)
obj_pool_max_used = obj_pool_used;
obj_pool_free--;
if (obj_pool_free < obj_pool_min_free)
obj_pool_min_free = obj_pool_free;
}
raw_spin_unlock(&pool_lock);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
return obj;
}
/*
* workqueue function to free objects.
debugobjects: Reduce contention on the global pool_lock On a large SMP system with many CPUs, the global pool_lock may become a performance bottleneck as all the CPUs that need to allocate or free debug objects have to take the lock. That can sometimes cause soft lockups like: NMI watchdog: BUG: soft lockup - CPU#35 stuck for 22s! [rcuos/1:21] ... RIP: 0010:[<ffffffff817c216b>] [<ffffffff817c216b>] _raw_spin_unlock_irqrestore+0x3b/0x60 ... Call Trace: [<ffffffff813f40d1>] free_object+0x81/0xb0 [<ffffffff813f4f33>] debug_check_no_obj_freed+0x193/0x220 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff81284996>] ? file_free_rcu+0x36/0x60 [<ffffffff81251712>] kmem_cache_free+0xd2/0x380 [<ffffffff81284960>] ? fput+0x90/0x90 [<ffffffff81284996>] file_free_rcu+0x36/0x60 [<ffffffff81124c23>] rcu_nocb_kthread+0x1b3/0x550 [<ffffffff81124b71>] ? rcu_nocb_kthread+0x101/0x550 [<ffffffff81124a70>] ? sync_exp_work_done.constprop.63+0x50/0x50 [<ffffffff810c59d1>] kthread+0x101/0x120 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff817c2d32>] ret_from_fork+0x22/0x50 To reduce the amount of contention on the pool_lock, the actual kmem_cache_free() of the debug objects will be delayed if the pool_lock is busy. This will temporarily increase the amount of free objects available at the free pool when the system is busy. As a result, the number of kmem_cache allocation and freeing is reduced. To further reduce the lock operations free debug objects in batches of four. Signed-off-by: Waiman Long <longman@redhat.com> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Cc: "Du Changbin" <changbin.du@intel.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Jan Stancek <jstancek@redhat.com> Link: http://lkml.kernel.org/r/1483647425-4135-4-git-send-email-longman@redhat.com Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
8 years ago
*
* To reduce contention on the global pool_lock, the actual freeing of
* debug objects will be delayed if the pool_lock is busy. We also free
* the objects in a batch of 4 for each lock/unlock cycle.
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
*/
debugobjects: Reduce contention on the global pool_lock On a large SMP system with many CPUs, the global pool_lock may become a performance bottleneck as all the CPUs that need to allocate or free debug objects have to take the lock. That can sometimes cause soft lockups like: NMI watchdog: BUG: soft lockup - CPU#35 stuck for 22s! [rcuos/1:21] ... RIP: 0010:[<ffffffff817c216b>] [<ffffffff817c216b>] _raw_spin_unlock_irqrestore+0x3b/0x60 ... Call Trace: [<ffffffff813f40d1>] free_object+0x81/0xb0 [<ffffffff813f4f33>] debug_check_no_obj_freed+0x193/0x220 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff81284996>] ? file_free_rcu+0x36/0x60 [<ffffffff81251712>] kmem_cache_free+0xd2/0x380 [<ffffffff81284960>] ? fput+0x90/0x90 [<ffffffff81284996>] file_free_rcu+0x36/0x60 [<ffffffff81124c23>] rcu_nocb_kthread+0x1b3/0x550 [<ffffffff81124b71>] ? rcu_nocb_kthread+0x101/0x550 [<ffffffff81124a70>] ? sync_exp_work_done.constprop.63+0x50/0x50 [<ffffffff810c59d1>] kthread+0x101/0x120 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff817c2d32>] ret_from_fork+0x22/0x50 To reduce the amount of contention on the pool_lock, the actual kmem_cache_free() of the debug objects will be delayed if the pool_lock is busy. This will temporarily increase the amount of free objects available at the free pool when the system is busy. As a result, the number of kmem_cache allocation and freeing is reduced. To further reduce the lock operations free debug objects in batches of four. Signed-off-by: Waiman Long <longman@redhat.com> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Cc: "Du Changbin" <changbin.du@intel.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Jan Stancek <jstancek@redhat.com> Link: http://lkml.kernel.org/r/1483647425-4135-4-git-send-email-longman@redhat.com Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
8 years ago
#define ODEBUG_FREE_BATCH 4
static void free_obj_work(struct work_struct *work)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
{
debugobjects: Reduce contention on the global pool_lock On a large SMP system with many CPUs, the global pool_lock may become a performance bottleneck as all the CPUs that need to allocate or free debug objects have to take the lock. That can sometimes cause soft lockups like: NMI watchdog: BUG: soft lockup - CPU#35 stuck for 22s! [rcuos/1:21] ... RIP: 0010:[<ffffffff817c216b>] [<ffffffff817c216b>] _raw_spin_unlock_irqrestore+0x3b/0x60 ... Call Trace: [<ffffffff813f40d1>] free_object+0x81/0xb0 [<ffffffff813f4f33>] debug_check_no_obj_freed+0x193/0x220 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff81284996>] ? file_free_rcu+0x36/0x60 [<ffffffff81251712>] kmem_cache_free+0xd2/0x380 [<ffffffff81284960>] ? fput+0x90/0x90 [<ffffffff81284996>] file_free_rcu+0x36/0x60 [<ffffffff81124c23>] rcu_nocb_kthread+0x1b3/0x550 [<ffffffff81124b71>] ? rcu_nocb_kthread+0x101/0x550 [<ffffffff81124a70>] ? sync_exp_work_done.constprop.63+0x50/0x50 [<ffffffff810c59d1>] kthread+0x101/0x120 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff817c2d32>] ret_from_fork+0x22/0x50 To reduce the amount of contention on the pool_lock, the actual kmem_cache_free() of the debug objects will be delayed if the pool_lock is busy. This will temporarily increase the amount of free objects available at the free pool when the system is busy. As a result, the number of kmem_cache allocation and freeing is reduced. To further reduce the lock operations free debug objects in batches of four. Signed-off-by: Waiman Long <longman@redhat.com> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Cc: "Du Changbin" <changbin.du@intel.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Jan Stancek <jstancek@redhat.com> Link: http://lkml.kernel.org/r/1483647425-4135-4-git-send-email-longman@redhat.com Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
8 years ago
struct debug_obj *objs[ODEBUG_FREE_BATCH];
unsigned long flags;
debugobjects: Reduce contention on the global pool_lock On a large SMP system with many CPUs, the global pool_lock may become a performance bottleneck as all the CPUs that need to allocate or free debug objects have to take the lock. That can sometimes cause soft lockups like: NMI watchdog: BUG: soft lockup - CPU#35 stuck for 22s! [rcuos/1:21] ... RIP: 0010:[<ffffffff817c216b>] [<ffffffff817c216b>] _raw_spin_unlock_irqrestore+0x3b/0x60 ... Call Trace: [<ffffffff813f40d1>] free_object+0x81/0xb0 [<ffffffff813f4f33>] debug_check_no_obj_freed+0x193/0x220 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff81284996>] ? file_free_rcu+0x36/0x60 [<ffffffff81251712>] kmem_cache_free+0xd2/0x380 [<ffffffff81284960>] ? fput+0x90/0x90 [<ffffffff81284996>] file_free_rcu+0x36/0x60 [<ffffffff81124c23>] rcu_nocb_kthread+0x1b3/0x550 [<ffffffff81124b71>] ? rcu_nocb_kthread+0x101/0x550 [<ffffffff81124a70>] ? sync_exp_work_done.constprop.63+0x50/0x50 [<ffffffff810c59d1>] kthread+0x101/0x120 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff817c2d32>] ret_from_fork+0x22/0x50 To reduce the amount of contention on the pool_lock, the actual kmem_cache_free() of the debug objects will be delayed if the pool_lock is busy. This will temporarily increase the amount of free objects available at the free pool when the system is busy. As a result, the number of kmem_cache allocation and freeing is reduced. To further reduce the lock operations free debug objects in batches of four. Signed-off-by: Waiman Long <longman@redhat.com> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Cc: "Du Changbin" <changbin.du@intel.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Jan Stancek <jstancek@redhat.com> Link: http://lkml.kernel.org/r/1483647425-4135-4-git-send-email-longman@redhat.com Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
8 years ago
int i;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
debugobjects: Reduce contention on the global pool_lock On a large SMP system with many CPUs, the global pool_lock may become a performance bottleneck as all the CPUs that need to allocate or free debug objects have to take the lock. That can sometimes cause soft lockups like: NMI watchdog: BUG: soft lockup - CPU#35 stuck for 22s! [rcuos/1:21] ... RIP: 0010:[<ffffffff817c216b>] [<ffffffff817c216b>] _raw_spin_unlock_irqrestore+0x3b/0x60 ... Call Trace: [<ffffffff813f40d1>] free_object+0x81/0xb0 [<ffffffff813f4f33>] debug_check_no_obj_freed+0x193/0x220 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff81284996>] ? file_free_rcu+0x36/0x60 [<ffffffff81251712>] kmem_cache_free+0xd2/0x380 [<ffffffff81284960>] ? fput+0x90/0x90 [<ffffffff81284996>] file_free_rcu+0x36/0x60 [<ffffffff81124c23>] rcu_nocb_kthread+0x1b3/0x550 [<ffffffff81124b71>] ? rcu_nocb_kthread+0x101/0x550 [<ffffffff81124a70>] ? sync_exp_work_done.constprop.63+0x50/0x50 [<ffffffff810c59d1>] kthread+0x101/0x120 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff817c2d32>] ret_from_fork+0x22/0x50 To reduce the amount of contention on the pool_lock, the actual kmem_cache_free() of the debug objects will be delayed if the pool_lock is busy. This will temporarily increase the amount of free objects available at the free pool when the system is busy. As a result, the number of kmem_cache allocation and freeing is reduced. To further reduce the lock operations free debug objects in batches of four. Signed-off-by: Waiman Long <longman@redhat.com> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Cc: "Du Changbin" <changbin.du@intel.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Jan Stancek <jstancek@redhat.com> Link: http://lkml.kernel.org/r/1483647425-4135-4-git-send-email-longman@redhat.com Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
8 years ago
if (!raw_spin_trylock_irqsave(&pool_lock, flags))
return;
while (obj_pool_free >= debug_objects_pool_size + ODEBUG_FREE_BATCH) {
for (i = 0; i < ODEBUG_FREE_BATCH; i++) {
objs[i] = hlist_entry(obj_pool.first,
typeof(*objs[0]), node);
hlist_del(&objs[i]->node);
}
obj_pool_free -= ODEBUG_FREE_BATCH;
debug_objects_freed += ODEBUG_FREE_BATCH;
/*
* We release pool_lock across kmem_cache_free() to
* avoid contention on pool_lock.
*/
raw_spin_unlock_irqrestore(&pool_lock, flags);
debugobjects: Reduce contention on the global pool_lock On a large SMP system with many CPUs, the global pool_lock may become a performance bottleneck as all the CPUs that need to allocate or free debug objects have to take the lock. That can sometimes cause soft lockups like: NMI watchdog: BUG: soft lockup - CPU#35 stuck for 22s! [rcuos/1:21] ... RIP: 0010:[<ffffffff817c216b>] [<ffffffff817c216b>] _raw_spin_unlock_irqrestore+0x3b/0x60 ... Call Trace: [<ffffffff813f40d1>] free_object+0x81/0xb0 [<ffffffff813f4f33>] debug_check_no_obj_freed+0x193/0x220 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff81284996>] ? file_free_rcu+0x36/0x60 [<ffffffff81251712>] kmem_cache_free+0xd2/0x380 [<ffffffff81284960>] ? fput+0x90/0x90 [<ffffffff81284996>] file_free_rcu+0x36/0x60 [<ffffffff81124c23>] rcu_nocb_kthread+0x1b3/0x550 [<ffffffff81124b71>] ? rcu_nocb_kthread+0x101/0x550 [<ffffffff81124a70>] ? sync_exp_work_done.constprop.63+0x50/0x50 [<ffffffff810c59d1>] kthread+0x101/0x120 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff817c2d32>] ret_from_fork+0x22/0x50 To reduce the amount of contention on the pool_lock, the actual kmem_cache_free() of the debug objects will be delayed if the pool_lock is busy. This will temporarily increase the amount of free objects available at the free pool when the system is busy. As a result, the number of kmem_cache allocation and freeing is reduced. To further reduce the lock operations free debug objects in batches of four. Signed-off-by: Waiman Long <longman@redhat.com> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Cc: "Du Changbin" <changbin.du@intel.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Jan Stancek <jstancek@redhat.com> Link: http://lkml.kernel.org/r/1483647425-4135-4-git-send-email-longman@redhat.com Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
8 years ago
for (i = 0; i < ODEBUG_FREE_BATCH; i++)
kmem_cache_free(obj_cache, objs[i]);
if (!raw_spin_trylock_irqsave(&pool_lock, flags))
return;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
raw_spin_unlock_irqrestore(&pool_lock, flags);
}
/*
* Put the object back into the pool and schedule work to free objects
* if necessary.
*/
static void free_object(struct debug_obj *obj)
{
unsigned long flags;
int sched = 0;
raw_spin_lock_irqsave(&pool_lock, flags);
/*
* schedule work when the pool is filled and the cache is
* initialized:
*/
if (obj_pool_free > debug_objects_pool_size && obj_cache)
sched = 1;
hlist_add_head(&obj->node, &obj_pool);
obj_pool_free++;
obj_pool_used--;
raw_spin_unlock_irqrestore(&pool_lock, flags);
if (sched)
schedule_work(&debug_obj_work);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
/*
* We run out of memory. That means we probably have tons of objects
* allocated.
*/
static void debug_objects_oom(void)
{
struct debug_bucket *db = obj_hash;
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
12 years ago
struct hlist_node *tmp;
HLIST_HEAD(freelist);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
struct debug_obj *obj;
unsigned long flags;
int i;
pr_warn("Out of memory. ODEBUG disabled\n");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
raw_spin_lock_irqsave(&db->lock, flags);
hlist_move_list(&db->list, &freelist);
raw_spin_unlock_irqrestore(&db->lock, flags);
/* Now free them */
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
12 years ago
hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
hlist_del(&obj->node);
free_object(obj);
}
}
}
/*
* We use the pfn of the address for the hash. That way we can check
* for freed objects simply by checking the affected bucket.
*/
static struct debug_bucket *get_bucket(unsigned long addr)
{
unsigned long hash;
hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
return &obj_hash[hash];
}
static void debug_print_object(struct debug_obj *obj, char *msg)
{
struct debug_obj_descr *descr = obj->descr;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
static int limit;
if (limit < 5 && descr != descr_test) {
void *hint = descr->debug_hint ?
descr->debug_hint(obj->object) : NULL;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
limit++;
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
15 years ago
WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
"object type: %s hint: %pS\n",
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
15 years ago
msg, obj_states[obj->state], obj->astate,
descr->name, hint);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
debug_objects_warnings++;
}
/*
* Try to repair the damage, so we have a better chance to get useful
* debug output.
*/
static bool
debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
void * addr, enum debug_obj_state state)
{
if (fixup && fixup(addr, state)) {
debug_objects_fixups++;
return true;
}
return false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
static void debug_object_is_on_stack(void *addr, int onstack)
{
int is_on_stack;
static int limit;
if (limit > 4)
return;
is_on_stack = object_is_on_stack(addr);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
if (is_on_stack == onstack)
return;
limit++;
if (is_on_stack)
pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
task_stack_page(current));
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
else
pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
task_stack_page(current));
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
WARN_ON(1);
}
static void
__debug_object_init(void *addr, struct debug_obj_descr *descr, int onstack)
{
enum debug_obj_state state;
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
fill_pool();
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
obj = lookup_object(addr, db);
if (!obj) {
obj = alloc_object(addr, db, descr);
if (!obj) {
debug_objects_enabled = 0;
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
debug_objects_oom();
return;
}
debug_object_is_on_stack(addr, onstack);
}
switch (obj->state) {
case ODEBUG_STATE_NONE:
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_INIT;
break;
case ODEBUG_STATE_ACTIVE:
debug_print_object(obj, "init");
state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
debug_object_fixup(descr->fixup_init, addr, state);
return;
case ODEBUG_STATE_DESTROYED:
debug_print_object(obj, "init");
break;
default:
break;
}
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
/**
* debug_object_init - debug checks when an object is initialized
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_init(void *addr, struct debug_obj_descr *descr)
{
if (!debug_objects_enabled)
return;
__debug_object_init(addr, descr, 0);
}
EXPORT_SYMBOL_GPL(debug_object_init);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
/**
* debug_object_init_on_stack - debug checks when an object on stack is
* initialized
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_init_on_stack(void *addr, struct debug_obj_descr *descr)
{
if (!debug_objects_enabled)
return;
__debug_object_init(addr, descr, 1);
}
EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
/**
* debug_object_activate - debug checks when an object is activated
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
* Returns 0 for success, -EINVAL for check failed.
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
*/
int debug_object_activate(void *addr, struct debug_obj_descr *descr)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
{
enum debug_obj_state state;
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
int ret;
struct debug_obj o = { .object = addr,
.state = ODEBUG_STATE_NOTAVAILABLE,
.descr = descr };
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
if (!debug_objects_enabled)
return 0;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
obj = lookup_object(addr, db);
if (obj) {
switch (obj->state) {
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_ACTIVE;
ret = 0;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
break;
case ODEBUG_STATE_ACTIVE:
debug_print_object(obj, "activate");
state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags);
ret = debug_object_fixup(descr->fixup_activate, addr, state);
return ret ? 0 : -EINVAL;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
case ODEBUG_STATE_DESTROYED:
debug_print_object(obj, "activate");
ret = -EINVAL;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
break;
default:
ret = 0;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
break;
}
raw_spin_unlock_irqrestore(&db->lock, flags);
return ret;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
/*
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
9 years ago
* We are here when a static object is activated. We
* let the type specific code confirm whether this is
* true or not. if true, we just make sure that the
* static object is tracked in the object tracker. If
* not, this must be a bug, so we try to fix it up.
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
*/
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
9 years ago
if (descr->is_static_object && descr->is_static_object(addr)) {
/* track this static object */
debug_object_init(addr, descr);
debug_object_activate(addr, descr);
} else {
debug_print_object(&o, "activate");
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
9 years ago
ret = debug_object_fixup(descr->fixup_activate, addr,
ODEBUG_STATE_NOTAVAILABLE);
return ret ? 0 : -EINVAL;
}
return 0;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
EXPORT_SYMBOL_GPL(debug_object_activate);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
/**
* debug_object_deactivate - debug checks when an object is deactivated
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_deactivate(void *addr, struct debug_obj_descr *descr)
{
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
obj = lookup_object(addr, db);
if (obj) {
switch (obj->state) {
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
case ODEBUG_STATE_ACTIVE:
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
15 years ago
if (!obj->astate)
obj->state = ODEBUG_STATE_INACTIVE;
else
debug_print_object(obj, "deactivate");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
break;
case ODEBUG_STATE_DESTROYED:
debug_print_object(obj, "deactivate");
break;
default:
break;
}
} else {
struct debug_obj o = { .object = addr,
.state = ODEBUG_STATE_NOTAVAILABLE,
.descr = descr };
debug_print_object(&o, "deactivate");
}
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
EXPORT_SYMBOL_GPL(debug_object_deactivate);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
/**
* debug_object_destroy - debug checks when an object is destroyed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_destroy(void *addr, struct debug_obj_descr *descr)
{
enum debug_obj_state state;
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
obj = lookup_object(addr, db);
if (!obj)
goto out_unlock;
switch (obj->state) {
case ODEBUG_STATE_NONE:
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_DESTROYED;
break;
case ODEBUG_STATE_ACTIVE:
debug_print_object(obj, "destroy");
state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
debug_object_fixup(descr->fixup_destroy, addr, state);
return;
case ODEBUG_STATE_DESTROYED:
debug_print_object(obj, "destroy");
break;
default:
break;
}
out_unlock:
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
EXPORT_SYMBOL_GPL(debug_object_destroy);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
/**
* debug_object_free - debug checks when an object is freed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_free(void *addr, struct debug_obj_descr *descr)
{
enum debug_obj_state state;
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
obj = lookup_object(addr, db);
if (!obj)
goto out_unlock;
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
debug_print_object(obj, "free");
state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags);
#if defined(CONFIG_SEC_DEBUG)
panic("DEBUG OBJECT FREE: address(0x%p) %s (active state %u) object type: %s\n",
addr, obj_states[obj->state], obj->astate, descr->name);
#endif
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
debug_object_fixup(descr->fixup_free, addr, state);
return;
default:
hlist_del(&obj->node);
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
free_object(obj);
return;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
out_unlock:
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
EXPORT_SYMBOL_GPL(debug_object_free);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
/**
* debug_object_assert_init - debug checks when object should be init-ed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_assert_init(void *addr, struct debug_obj_descr *descr)
{
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (!obj) {
struct debug_obj o = { .object = addr,
.state = ODEBUG_STATE_NOTAVAILABLE,
.descr = descr };
raw_spin_unlock_irqrestore(&db->lock, flags);
/*
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
9 years ago
* Maybe the object is static, and we let the type specific
* code confirm. Track this static object if true, else invoke
* fixup.
*/
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
9 years ago
if (descr->is_static_object && descr->is_static_object(addr)) {
/* Track this static object */
debug_object_init(addr, descr);
} else {
debug_print_object(&o, "assert_init");
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
9 years ago
debug_object_fixup(descr->fixup_assert_init, addr,
ODEBUG_STATE_NOTAVAILABLE);
}
return;
}
raw_spin_unlock_irqrestore(&db->lock, flags);
}
EXPORT_SYMBOL_GPL(debug_object_assert_init);
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
15 years ago
/**
* debug_object_active_state - debug checks object usage state machine
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
* @expect: expected state
* @next: state to move to if expected state is found
*/
void
debug_object_active_state(void *addr, struct debug_obj_descr *descr,
unsigned int expect, unsigned int next)
{
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (obj) {
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
if (obj->astate == expect)
obj->astate = next;
else
debug_print_object(obj, "active_state");
break;
default:
debug_print_object(obj, "active_state");
break;
}
} else {
struct debug_obj o = { .object = addr,
.state = ODEBUG_STATE_NOTAVAILABLE,
.descr = descr };
debug_print_object(&o, "active_state");
}
raw_spin_unlock_irqrestore(&db->lock, flags);
}
EXPORT_SYMBOL_GPL(debug_object_active_state);
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
15 years ago
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
#ifdef CONFIG_DEBUG_OBJECTS_FREE
static void __debug_check_no_obj_freed(const void *address, unsigned long size)
{
unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
12 years ago
struct hlist_node *tmp;
HLIST_HEAD(freelist);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
struct debug_obj_descr *descr;
enum debug_obj_state state;
struct debug_bucket *db;
struct debug_obj *obj;
int cnt;
saddr = (unsigned long) address;
eaddr = saddr + size;
paddr = saddr & ODEBUG_CHUNK_MASK;
chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
chunks >>= ODEBUG_CHUNK_SHIFT;
for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
db = get_bucket(paddr);
repeat:
cnt = 0;
raw_spin_lock_irqsave(&db->lock, flags);
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
12 years ago
hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
cnt++;
oaddr = (unsigned long) obj->object;
if (oaddr < saddr || oaddr >= eaddr)
continue;
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
debug_print_object(obj, "free");
descr = obj->descr;
state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
debug_object_fixup(descr->fixup_free,
(void *) oaddr, state);
goto repeat;
default:
hlist_del(&obj->node);
hlist_add_head(&obj->node, &freelist);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
break;
}
}
raw_spin_unlock_irqrestore(&db->lock, flags);
/* Now free them */
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
12 years ago
hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
hlist_del(&obj->node);
free_object(obj);
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
if (cnt > debug_objects_maxchain)
debug_objects_maxchain = cnt;
}
}
void debug_check_no_obj_freed(const void *address, unsigned long size)
{
if (debug_objects_enabled)
__debug_check_no_obj_freed(address, size);
}
#endif
#ifdef CONFIG_DEBUG_FS
static int debug_stats_show(struct seq_file *m, void *v)
{
seq_printf(m, "max_chain :%d\n", debug_objects_maxchain);
seq_printf(m, "warnings :%d\n", debug_objects_warnings);
seq_printf(m, "fixups :%d\n", debug_objects_fixups);
seq_printf(m, "pool_free :%d\n", obj_pool_free);
seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
seq_printf(m, "pool_used :%d\n", obj_pool_used);
seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
seq_printf(m, "objs_freed :%d\n", debug_objects_freed);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
return 0;
}
static int debug_stats_open(struct inode *inode, struct file *filp)
{
return single_open(filp, debug_stats_show, NULL);
}
static const struct file_operations debug_stats_fops = {
.open = debug_stats_open,
.read = seq_read,
.llseek = seq_lseek,
.release = single_release,
};
static int __init debug_objects_init_debugfs(void)
{
struct dentry *dbgdir, *dbgstats;
if (!debug_objects_enabled)
return 0;
dbgdir = debugfs_create_dir("debug_objects", NULL);
if (!dbgdir)
return -ENOMEM;
dbgstats = debugfs_create_file("stats", 0444, dbgdir, NULL,
&debug_stats_fops);
if (!dbgstats)
goto err;
return 0;
err:
debugfs_remove(dbgdir);
return -ENOMEM;
}
__initcall(debug_objects_init_debugfs);
#else
static inline void debug_objects_init_debugfs(void) { }
#endif
#ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
/* Random data structure for the self test */
struct self_test {
unsigned long dummy1[6];
int static_init;
unsigned long dummy2[3];
};
static __initdata struct debug_obj_descr descr_type_test;
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
9 years ago
static bool __init is_static_object(void *addr)
{
struct self_test *obj = addr;
return obj->static_init;
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
/*
* fixup_init is called when:
* - an active object is initialized
*/
static bool __init fixup_init(void *addr, enum debug_obj_state state)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_init(obj, &descr_type_test);
return true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
default:
return false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
}
/*
* fixup_activate is called when:
* - an active object is activated
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
9 years ago
* - an unknown non-static object is activated
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
*/
static bool __init fixup_activate(void *addr, enum debug_obj_state state)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_NOTAVAILABLE:
return true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_activate(obj, &descr_type_test);
return true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
default:
return false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
}
/*
* fixup_destroy is called when:
* - an active object is destroyed
*/
static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_destroy(obj, &descr_type_test);
return true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
default:
return false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
}
/*
* fixup_free is called when:
* - an active object is freed
*/
static bool __init fixup_free(void *addr, enum debug_obj_state state)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_free(obj, &descr_type_test);
return true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
default:
return false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}
}
static int __init
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
{
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
int res = -EINVAL;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
obj = lookup_object(addr, db);
if (!obj && state != ODEBUG_STATE_NONE) {
WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
goto out;
}
if (obj && obj->state != state) {
WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
obj->state, state);
goto out;
}
if (fixups != debug_objects_fixups) {
WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
fixups, debug_objects_fixups);
goto out;
}
if (warnings != debug_objects_warnings) {
WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
warnings, debug_objects_warnings);
goto out;
}
res = 0;
out:
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
if (res)
debug_objects_enabled = 0;
return res;
}
static __initdata struct debug_obj_descr descr_type_test = {
.name = "selftest",
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
9 years ago
.is_static_object = is_static_object,
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
.fixup_init = fixup_init,
.fixup_activate = fixup_activate,
.fixup_destroy = fixup_destroy,
.fixup_free = fixup_free,
};
static __initdata struct self_test obj = { .static_init = 0 };
static void __init debug_objects_selftest(void)
{
int fixups, oldfixups, warnings, oldwarnings;
unsigned long flags;
local_irq_save(flags);
fixups = oldfixups = debug_objects_fixups;
warnings = oldwarnings = debug_objects_warnings;
descr_test = &descr_type_test;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
goto out;
debug_object_deactivate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
goto out;
debug_object_destroy(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
goto out;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_deactivate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_free(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
goto out;
obj.static_init = 1;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
goto out;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
goto out;
debug_object_free(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
goto out;
#ifdef CONFIG_DEBUG_OBJECTS_FREE
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
__debug_check_no_obj_freed(&obj, sizeof(obj));
if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
goto out;
#endif
pr_info("selftest passed\n");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
out:
debug_objects_fixups = oldfixups;
debug_objects_warnings = oldwarnings;
descr_test = NULL;
local_irq_restore(flags);
}
#else
static inline void debug_objects_selftest(void) { }
#endif
/*
* Called during early boot to initialize the hash buckets and link
* the static object pool objects into the poll list. After this call
* the object tracker is fully operational.
*/
void __init debug_objects_early_init(void)
{
int i;
for (i = 0; i < ODEBUG_HASH_SIZE; i++)
raw_spin_lock_init(&obj_hash[i].lock);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
for (i = 0; i < ODEBUG_POOL_SIZE; i++)
hlist_add_head(&obj_static_pool[i].node, &obj_pool);
}
/*
* Convert the statically allocated objects to dynamic ones:
*/
static int __init debug_objects_replace_static_objects(void)
{
struct debug_bucket *db = obj_hash;
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
12 years ago
struct hlist_node *tmp;
struct debug_obj *obj, *new;
HLIST_HEAD(objects);
int i, cnt = 0;
for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
if (!obj)
goto free;
hlist_add_head(&obj->node, &objects);
}
/*
* When debug_objects_mem_init() is called we know that only
* one CPU is up, so disabling interrupts is enough
* protection. This avoids the lockdep hell of lock ordering.
*/
local_irq_disable();
/* Remove the statically allocated objects from the pool */
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
12 years ago
hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
hlist_del(&obj->node);
/* Move the allocated objects to the pool */
hlist_move_list(&objects, &obj_pool);
/* Replace the active object references */
for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
hlist_move_list(&db->list, &objects);
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
12 years ago
hlist_for_each_entry(obj, &objects, node) {
new = hlist_entry(obj_pool.first, typeof(*obj), node);
hlist_del(&new->node);
/* copy object data */
*new = *obj;
hlist_add_head(&new->node, &db->list);
cnt++;
}
}
local_irq_enable();
pr_debug("%d of %d active objects replaced\n",
cnt, obj_pool_used);
return 0;
free:
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
12 years ago
hlist_for_each_entry_safe(obj, tmp, &objects, node) {
hlist_del(&obj->node);
kmem_cache_free(obj_cache, obj);
}
return -ENOMEM;
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
/*
* Called after the kmem_caches are functional to setup a dedicated
* cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
* prevents that the debug code is called on kmem_cache_free() for the
* debug tracker objects to avoid recursive calls.
*/
void __init debug_objects_mem_init(void)
{
if (!debug_objects_enabled)
return;
obj_cache = kmem_cache_create("debug_objects_cache",
sizeof (struct debug_obj), 0,
SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
NULL);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
if (!obj_cache || debug_objects_replace_static_objects()) {
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
debug_objects_enabled = 0;
if (obj_cache)
kmem_cache_destroy(obj_cache);
pr_warn("out of memory.\n");
} else
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
debug_objects_selftest();
/*
* Increase the thresholds for allocating and freeing objects
* according to the number of possible CPUs available in the system.
*/
debug_objects_pool_size += num_possible_cpus() * 32;
debug_objects_pool_min_level += num_possible_cpus() * 4;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
17 years ago
}