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425 lines
14 KiB
425 lines
14 KiB
/*
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* Copyright (C) 2013 The Android Open Source Project
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* Copyright (C) 2017 Christopher N. Hesse <raymanfx@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SAMSUNG_AUDIO_HW_H
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#define SAMSUNG_AUDIO_HW_H
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#include <cutils/list.h>
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#include <hardware/audio.h>
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#include <tinyalsa/asoundlib.h>
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#include <tinycompress/tinycompress.h>
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/* TODO: remove resampler if possible when AudioFlinger supports downsampling from 48 to 8 */
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#include <audio_utils/resampler.h>
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#include <audio_route/audio_route.h>
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/* Retry for delay in FW loading*/
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#define RETRY_NUMBER 10
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#define RETRY_US 500000
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#ifdef __LP64__
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#define OFFLOAD_FX_LIBRARY_PATH "/system/lib64/soundfx/libnvvisualizer.so"
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#else
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#define OFFLOAD_FX_LIBRARY_PATH "/system/lib/soundfx/libnvvisualizer.so"
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#endif
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#ifdef PREPROCESSING_ENABLED
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#include <audio_utils/echo_reference.h>
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#define MAX_PREPROCESSORS 3
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struct effect_info_s {
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effect_handle_t effect_itfe;
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size_t num_channel_configs;
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channel_config_t *channel_configs;
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};
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#endif
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#ifdef __LP64__
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#define SOUND_TRIGGER_HAL_LIBRARY_PATH "/system/lib64/hw/sound_trigger.primary.flounder.so"
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#else
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#define SOUND_TRIGGER_HAL_LIBRARY_PATH "/system/lib/hw/sound_trigger.primary.flounder.so"
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#endif
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/* Sound devices specific to the platform
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* The DEVICE_OUT_* and DEVICE_IN_* should be mapped to these sound
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* devices to enable corresponding mixer paths
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*/
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enum {
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SND_DEVICE_NONE = 0,
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/* Playback devices */
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SND_DEVICE_MIN,
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SND_DEVICE_OUT_BEGIN = SND_DEVICE_MIN,
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SND_DEVICE_OUT_EARPIECE = SND_DEVICE_OUT_BEGIN,
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SND_DEVICE_OUT_SPEAKER,
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SND_DEVICE_OUT_HEADPHONES,
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SND_DEVICE_OUT_SPEAKER_AND_HEADPHONES,
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SND_DEVICE_OUT_VOICE_EARPIECE,
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SND_DEVICE_OUT_VOICE_SPEAKER,
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SND_DEVICE_OUT_VOICE_HEADPHONES,
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SND_DEVICE_OUT_HDMI,
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SND_DEVICE_OUT_SPEAKER_AND_HDMI,
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SND_DEVICE_OUT_BT_SCO,
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SND_DEVICE_OUT_END,
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/*
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* Note: IN_BEGIN should be same as OUT_END because total number of devices
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* SND_DEVICES_MAX should not exceed MAX_RX + MAX_TX devices.
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*/
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/* Capture devices */
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SND_DEVICE_IN_BEGIN = SND_DEVICE_OUT_END,
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SND_DEVICE_IN_EARPIECE_MIC = SND_DEVICE_IN_BEGIN,
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SND_DEVICE_IN_SPEAKER_MIC,
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SND_DEVICE_IN_HEADSET_MIC,
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SND_DEVICE_IN_EARPIECE_MIC_AEC,
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SND_DEVICE_IN_SPEAKER_MIC_AEC,
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SND_DEVICE_IN_HEADSET_MIC_AEC,
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SND_DEVICE_IN_VOICE_SPEAKER_MIC,
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SND_DEVICE_IN_VOICE_HEADSET_MIC,
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SND_DEVICE_IN_HDMI_MIC,
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SND_DEVICE_IN_BT_SCO_MIC,
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SND_DEVICE_IN_CAMCORDER_MIC,
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SND_DEVICE_IN_VOICE_REC_HEADSET_MIC,
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SND_DEVICE_IN_VOICE_REC_MIC,
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SND_DEVICE_IN_LOOPBACK_AEC,
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SND_DEVICE_IN_END,
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SND_DEVICE_MAX = SND_DEVICE_IN_END,
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};
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/*
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* tinyAlsa library interprets period size as number of frames
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* one frame = channel_count * sizeof (pcm sample)
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* so if format = 16-bit PCM and channels = Stereo, frame size = 2 ch * 2 = 4 bytes
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* DEEP_BUFFER_OUTPUT_PERIOD_SIZE = 1024 means 1024 * 4 = 4096 bytes
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* We should take care of returning proper size when AudioFlinger queries for
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* the buffer size of an input/output stream
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*/
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#define PLAYBACK_PERIOD_SIZE 256
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#define PLAYBACK_PERIOD_COUNT 2
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#define PLAYBACK_DEFAULT_CHANNEL_COUNT 2
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#define PLAYBACK_DEFAULT_SAMPLING_RATE 48000
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#define PLAYBACK_START_THRESHOLD(size, count) (((size) * (count)) - 1)
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#define PLAYBACK_STOP_THRESHOLD(size, count) ((size) * ((count) + 2))
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#define PLAYBACK_AVAILABLE_MIN 1
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#define SCO_PERIOD_SIZE 168
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#define SCO_PERIOD_COUNT 2
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#define SCO_DEFAULT_CHANNEL_COUNT 2
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#define SCO_DEFAULT_SAMPLING_RATE 8000
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#define SCO_START_THRESHOLD 335
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#define SCO_STOP_THRESHOLD 336
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#define SCO_AVAILABLE_MIN 1
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#define PLAYBACK_HDMI_MULTI_PERIOD_SIZE 1024
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#define PLAYBACK_HDMI_MULTI_PERIOD_COUNT 4
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#define PLAYBACK_HDMI_MULTI_DEFAULT_CHANNEL_COUNT 6
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#define PLAYBACK_HDMI_MULTI_PERIOD_BYTES \
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(PLAYBACK_HDMI_MULTI_PERIOD_SIZE * PLAYBACK_HDMI_MULTI_DEFAULT_CHANNEL_COUNT * 2)
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#define PLAYBACK_HDMI_MULTI_START_THRESHOLD 4095
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#define PLAYBACK_HDMI_MULTI_STOP_THRESHOLD 4096
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#define PLAYBACK_HDMI_MULTI_AVAILABLE_MIN 1
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#define PLAYBACK_HDMI_DEFAULT_CHANNEL_COUNT 2
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#define CAPTURE_PERIOD_SIZE 1024
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#define CAPTURE_PERIOD_SIZE_LOW_LATENCY 256
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#define CAPTURE_PERIOD_COUNT 2
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#define CAPTURE_PERIOD_COUNT_LOW_LATENCY 2
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#define CAPTURE_DEFAULT_CHANNEL_COUNT 2
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#define CAPTURE_DEFAULT_SAMPLING_RATE 48000
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#define CAPTURE_START_THRESHOLD 1
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#define COMPRESS_CARD 0
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#define COMPRESS_DEVICE 5
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#define COMPRESS_OFFLOAD_FRAGMENT_SIZE (32 * 1024)
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#define COMPRESS_OFFLOAD_NUM_FRAGMENTS 4
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/* ToDo: Check and update a proper value in msec */
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#define COMPRESS_OFFLOAD_PLAYBACK_LATENCY 96
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#define COMPRESS_PLAYBACK_VOLUME_MAX 0x10000 //NV suggested value
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#define DEEP_BUFFER_OUTPUT_SAMPLING_RATE 48000
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#define DEEP_BUFFER_OUTPUT_PERIOD_SIZE 480
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#define DEEP_BUFFER_OUTPUT_PERIOD_COUNT 8
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#define MAX_SUPPORTED_CHANNEL_MASKS 2
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typedef int snd_device_t;
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/* These are the supported use cases by the hardware.
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* Each usecase is mapped to a specific PCM device.
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* Refer to pcm_device_table[].
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*/
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typedef enum {
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USECASE_INVALID = -1,
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/* Playback usecases */
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USECASE_AUDIO_PLAYBACK = 0,
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USECASE_AUDIO_PLAYBACK_MULTI_CH,
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USECASE_AUDIO_PLAYBACK_OFFLOAD,
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USECASE_AUDIO_PLAYBACK_DEEP_BUFFER,
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/* Capture usecases */
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USECASE_AUDIO_CAPTURE,
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USECASE_AUDIO_CAPTURE_HOTWORD,
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USECASE_VOICE_CALL,
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AUDIO_USECASE_MAX
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} audio_usecase_t;
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
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/*
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* tinyAlsa library interprets period size as number of frames
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* one frame = channel_count * sizeof (pcm sample)
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* so if format = 16-bit PCM and channels = Stereo, frame size = 2 ch * 2 = 4 bytes
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* DEEP_BUFFER_OUTPUT_PERIOD_SIZE = 1024 means 1024 * 4 = 4096 bytes
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* We should take care of returning proper size when AudioFlinger queries for
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* the buffer size of an input/output stream
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*/
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enum {
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OFFLOAD_CMD_EXIT, /* exit compress offload thread loop*/
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OFFLOAD_CMD_DRAIN, /* send a full drain request to DSP */
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OFFLOAD_CMD_PARTIAL_DRAIN, /* send a partial drain request to DSP */
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OFFLOAD_CMD_WAIT_FOR_BUFFER, /* wait for buffer released by DSP */
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};
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enum {
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OFFLOAD_STATE_IDLE,
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OFFLOAD_STATE_PLAYING,
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OFFLOAD_STATE_PAUSED,
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OFFLOAD_STATE_PAUSED_FLUSHED,
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};
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typedef enum {
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PCM_PLAYBACK = 0x1,
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PCM_CAPTURE = 0x2,
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VOICE_CALL = 0x4,
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PCM_HOTWORD_STREAMING = 0x8,
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PCM_CAPTURE_LOW_LATENCY = 0x10,
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} usecase_type_t;
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struct offload_cmd {
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struct listnode node;
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int cmd;
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int data[];
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};
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struct pcm_device_profile {
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struct pcm_config config;
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int card;
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int id;
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usecase_type_t type;
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audio_devices_t devices;
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};
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struct pcm_device {
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struct listnode stream_list_node;
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struct pcm_device_profile* pcm_profile;
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struct pcm* pcm;
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int status;
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/* TODO: remove resampler if possible when AudioFlinger supports downsampling from 48 to 8 */
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struct resampler_itfe* resampler;
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int16_t* res_buffer;
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size_t res_byte_count;
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int sound_trigger_handle;
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};
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struct stream_out {
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struct audio_stream_out stream;
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pthread_mutex_t lock; /* see note below on mutex acquisition order */
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pthread_mutex_t pre_lock; /* acquire before lock to avoid DOS by playback thread */
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pthread_cond_t cond;
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struct pcm_config config;
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struct listnode pcm_dev_list;
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struct compr_config compr_config;
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struct compress* compr;
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int standby;
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unsigned int sample_rate;
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audio_channel_mask_t channel_mask;
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audio_format_t format;
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audio_devices_t devices;
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audio_output_flags_t flags;
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audio_usecase_t usecase;
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/* Array of supported channel mask configurations. +1 so that the last entry is always 0 */
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audio_channel_mask_t supported_channel_masks[MAX_SUPPORTED_CHANNEL_MASKS + 1];
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bool muted;
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/* total frames written, not cleared when entering standby */
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uint64_t written;
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audio_io_handle_t handle;
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int non_blocking;
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int offload_state;
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pthread_cond_t offload_cond;
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pthread_t offload_thread;
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struct listnode offload_cmd_list;
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bool offload_thread_blocked;
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stream_callback_t offload_callback;
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void* offload_cookie;
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struct compr_gapless_mdata gapless_mdata;
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int send_new_metadata;
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struct audio_device* dev;
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#ifdef PREPROCESSING_ENABLED
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struct echo_reference_itfe *echo_reference;
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// echo_reference_generation indicates if the echo reference used by the output stream is
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// in sync with the one known by the audio_device. When different from the generation stored
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// in the audio_device the output stream must release the echo reference.
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// always modified with audio device and stream mutex locked.
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int32_t echo_reference_generation;
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#endif
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bool is_fastmixer_affinity_set;
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int64_t last_write_time_us;
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};
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struct stream_in {
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struct audio_stream_in stream;
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pthread_mutex_t lock; /* see note below on mutex acquisition order */
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pthread_mutex_t pre_lock; /* acquire before lock to avoid DOS by
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capture thread */
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struct pcm_config config;
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struct listnode pcm_dev_list;
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int standby;
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audio_source_t source;
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audio_devices_t devices;
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uint32_t main_channels;
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audio_usecase_t usecase;
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usecase_type_t usecase_type;
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bool enable_aec;
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audio_input_flags_t input_flags;
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/* TODO: remove resampler if possible when AudioFlinger supports downsampling from 48 to 8 */
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unsigned int requested_rate;
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struct resampler_itfe* resampler;
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struct resampler_buffer_provider buf_provider;
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int read_status;
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int16_t* read_buf;
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size_t read_buf_size;
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size_t read_buf_frames;
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int16_t *proc_buf_in;
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int16_t *proc_buf_out;
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size_t proc_buf_size;
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size_t proc_buf_frames;
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#ifdef PREPROCESSING_ENABLED
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struct echo_reference_itfe *echo_reference;
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int16_t *ref_buf;
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size_t ref_buf_size;
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size_t ref_buf_frames;
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#ifdef HW_AEC_LOOPBACK
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bool hw_echo_reference;
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int16_t* hw_ref_buf;
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size_t hw_ref_buf_size;
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#endif
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int num_preprocessors;
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struct effect_info_s preprocessors[MAX_PREPROCESSORS];
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bool aux_channels_changed;
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uint32_t aux_channels;
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#endif
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struct audio_device* dev;
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bool is_fastcapture_affinity_set;
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int64_t last_read_time_us;
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int64_t frames_read; /* total frames read, not cleared when
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entering standby */
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};
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struct mixer_card {
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struct listnode adev_list_node;
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struct listnode uc_list_node[AUDIO_USECASE_MAX];
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int card;
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struct mixer* mixer;
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struct audio_route* audio_route;
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struct timespec dsp_poweroff_time;
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};
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struct audio_usecase {
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struct listnode adev_list_node;
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audio_usecase_t id;
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usecase_type_t type;
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audio_devices_t devices;
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snd_device_t out_snd_device;
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snd_device_t in_snd_device;
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struct audio_stream* stream;
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struct listnode mixer_list;
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};
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struct voice_data {
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bool in_call;
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float volume;
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bool bluetooth_nrec;
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void *session;
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};
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struct audio_device {
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struct audio_hw_device device;
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pthread_mutex_t lock; /* see note below on mutex acquisition order */
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struct listnode mixer_list;
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audio_mode_t mode;
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struct stream_in* active_input;
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struct stream_out* primary_output;
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bool mic_mute;
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struct voice_data voice;
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int* snd_dev_ref_cnt;
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struct listnode usecase_list;
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bool speaker_lr_swap;
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unsigned int cur_hdmi_channels;
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bool ns_in_voice_rec;
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void* offload_fx_lib;
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int (*offload_fx_start_output)(audio_io_handle_t);
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int (*offload_fx_stop_output)(audio_io_handle_t);
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#ifdef PREPROCESSING_ENABLED
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struct echo_reference_itfe* echo_reference;
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// echo_reference_generation indicates if the echo reference used by the output stream is
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// in sync with the one known by the audio_device.
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// incremented atomically with a memory barrier and audio device mutex locked but WITHOUT
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// stream mutex locked: the stream will load it atomically with a barrier and re-read it
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// with audio device mutex if needed
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volatile int32_t echo_reference_generation;
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#endif
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void* sound_trigger_lib;
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int (*sound_trigger_open_for_streaming)();
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size_t (*sound_trigger_read_samples)(int, void*, size_t);
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int (*sound_trigger_close_for_streaming)(int);
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pthread_mutex_t lock_inputs; /* see note below on mutex acquisition order */
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};
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/*
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* NOTE: when multiple mutexes have to be acquired, always take the
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* lock_inputs, stream_in, stream_out, then audio_device mutex.
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* stream_in mutex must always be before stream_out mutex
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* lock_inputs must be held in order to either close the input stream, or prevent closure.
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*/
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#endif // SAMSUNG_AUDIO_HW_H
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