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65 lines
2.1 KiB
65 lines
2.1 KiB
6 years ago
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/*
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* Copyright (C) 2019 The LineageOS Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef VENDOR_LINEAGE_TOUCH_V1_0_TOUCHSCREENGESTURE_H
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#define VENDOR_LINEAGE_TOUCH_V1_0_TOUCHSCREENGESTURE_H
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#include <hidl/MQDescriptor.h>
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#include <hidl/Status.h>
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5 years ago
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#include <vendor/lineage/touch/1.0/ITouchscreenGesture.h>
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6 years ago
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namespace vendor {
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namespace lineage {
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namespace touch {
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namespace V1_0 {
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namespace samsung {
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using ::android::hardware::hidl_array;
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using ::android::hardware::hidl_memory;
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using ::android::hardware::hidl_string;
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using ::android::hardware::hidl_vec;
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using ::android::hardware::Return;
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using ::android::hardware::Void;
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using ::android::sp;
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class TouchscreenGesture : public ITouchscreenGesture {
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public:
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bool isSupported();
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// Methods from ::vendor::lineage::touch::V1_0::ITouchscreenGesture follow.
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Return<void> getSupportedGestures(getSupportedGestures_cb resultCb) override;
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Return<bool> setGestureEnabled(const ::vendor::lineage::touch::V1_0::Gesture& gesture,
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bool enabled) override;
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private:
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typedef struct {
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int32_t keycode;
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const char* name;
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} GestureInfo;
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static const std::map<int32_t, GestureInfo> kGestureInfoMap; // id -> info
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};
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// FIXME: most likely delete, this is only for passthrough implementations
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// extern "C" ITouchscreenGesture* HIDL_FETCH_ITouchscreenGesture(const char* name);
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} // namespace samsung
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} // namespace V1_0
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} // namespace touch
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} // namespace lineage
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} // namespace vendor
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#endif // VENDOR_LINEAGE_TOUCH_V1_0_TOUCHSCREENGESTURE_H
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